Skip to the page
Every Rust server graded on real, live numbers. 54,841 players on the roll · 11,709 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 136.47.25.184:28015
Name of server

Deadly-Fam Rust Main

RegisterPresentOnline
Region–
Address136.47.25.184:28015
Last checked8m ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 75 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 213 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:51 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Deadly-Fam Rust Main sit?

You'll find no region listed by Deadly-Fam Rust Main. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 136.47.25.184:28015.

How reliable is Deadly-Fam Rust Main, and is it up?

You can join now: Deadly-Fam Rust Main is online. According to its reported uptime, the last restart was about 40 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 5 October 2026, Rust Server Score saw it for the first time.

Does Deadly-Fam Rust Main perform well?

It never fell below 37 server fps in the last 48 hours, averaging 75. At its peak, it held 66,279 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,525 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does Deadly-Fam Rust Main sit?

Rust network protocol 2635 and build 168909 on Linux is what Deadly-Fam Rust Main runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Deadly-Fam Rust Main reset?

The record holds too few of Deadly-Fam Rust Main's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 19 days 17 hours.

What happens on Deadly-Fam Rust Main when wipe day arrives?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Deadly-Fam Rust Main place in the wider field of Rust servers?

In the top 69% of all ranked servers, Deadly-Fam Rust Main sits at #15,338 for player hours over the last seven days.

How many players does Deadly-Fam Rust Main usually have?

Deadly-Fam Rust Main is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.

Lists and filters

How should you read the tags on Deadly-Fam Rust Main?

You'll see Deadly-Fam Rust Main tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Deadly-Fam Rust Main?

These Rust Server Score lists count Deadly-Fam Rust Main among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What settings and rules apply on Deadly-Fam Rust Main?

Nothing in the name of Deadly-Fam Rust Main states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Deadly-Fam Rust Main runs which map?

The game generates the procedural map on Deadly-Fam Rust Main at size 3,500 with seed 389912715. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Deadly-Fam Rust Main?

Enter client.connect 136.47.25.184:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.