On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 450% full
7-day average2peak 8
Rank#2,264top 10% · #362 in NA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 45 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,264 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 51 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
8d 6hThu 5 Nov, 19:00 UTCFW
36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:37 UTCFW26d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 16+ · 100x · monthly · 9 on average
0 / 100
Quick answers
from the figures on this page
Server facts
Which region is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases based in?
The NA tag on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 138.28.27.37:28039.
How reliable is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases, and is it up?
You can join now: Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
The average over the last 48 hours was 84 server fps, and it never went below 22. At its peak, it held 272,379 entities, including buildings, deployables and all else in the world. Up to 6,812 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases on?
You will find Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases wipe its map?
Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 17 hours. Its tags list a monthly wipe schedule.
What happens on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases when wipe day arrives?
Recent wipes have peaked at 7 players on average. The crowd on the latest wipe was largest 4 hours after it began.
Population
What position does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases hold in the rankings?
Over the last seven days, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases has #2,264 for player hours, in the top 10% of all ranked servers and #362 in North America.
Is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases a busy server?
Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is showing 0 players right now, with 45 slots in total. The seven-day average is 2 players, with a peak of 8. The highest average in the last 48 hours came at 03:00 UTC, with 4 players.
Tags and filters
How should you read the tags on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp45 (Max players): 45 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America are the tags Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?
Rust Server Score lists that include Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Server rules
What settings and rules apply on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?
Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases sets gather at 10x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
The game generates the procedural map on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases at size 5,000 with seed 1634457805. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?
Enter client.connect 138.28.27.37:28039 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustreloaded10x.tip4serv.com.
Server tags
what each one means
Published asmp45,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp45
Max players45 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).