On the class lists: C (62), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average3peak 10
Rank#1,750top 8% · #266 in NA
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,750 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 255 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:26 UTCFW26d ago
11
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 16+ · 100x · monthly · 9 on average
10 / 100
Quick answers
from the figures on this page
About the server
Where in the world is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The NA tag places RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] in North America, and the region code is us1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 205.178.168.83:28010.
How dependable is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], and is it online at the moment?
You can join now: RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is online. About 17 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] perform well?
It averaged 40 server fps over the last 48 hours, with a low of 40. At its peak, it held 127,812 entities, including buildings, deployables and all else in the world. At its highest, it used 5,101 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] sit?
You will find RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] reset?
The force wipe each month is the only wipe RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 10 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The average peak on its recent wipes was 11 players. 29 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] sit among Rust servers?
In North America, RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is #266, and overall it is #1,750 on player hours over the last seven days, in the top 8% of all ranked servers.
How many players does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] usually have?
Right now, 2 players are on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], which has 50 slots. Averaging 3 players over seven days, it peaked at 10. The busiest time in the last 48 hours was 13:00 UTC, with an average of 5 players.
Lists and filters
What is meant by the tags on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
You'll see RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): us1 is the region code this server uses; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
A rustdecay.com hostname is published by RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] and by 4 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
Rust Server Score lists that include RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Rules and settings
Which rules does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] enforce, and what are its settings?
Going by its name, RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] runs 10x gather. The default of 8 players applies as the group cap. You get roleplay here, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] uses?
The map on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is custom at size 5,200, and because the file is published you can download it from this page.
How to join
What is the way to join RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
To connect, start Rust, press F1, and type client.connect 205.178.168.83:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://store.rustdecay.com.
Server tags
what each one means
Published asmp50,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rus1
Region codeus1 is the region code this server uses.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).