On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average5peak 18
Rank#1,363top 6% · #200 in NA
Last wipe13d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,363 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 23 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 12
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
14d 14hThu 12 Nov, 22:11 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
42d 14hThu 10 Dec, 22:11 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 22:11 UTC13d ago
14
–
running
7
Thu 1 Oct, 19:01 UTCFW27d ago
15
✓ held half
14.1 days
7
Thu 17 Sep, 22:12 UTC41d ago
14
halved by day 12
13.9 days
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] RustDecay PVE 200x Relax & Build - No Kill No Raid based in?
The NA tag places [US] RustDecay PVE 200x Relax & Build - No Kill No Raid in North America, and the region code is us5. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.229.114.72:28010 is the address to use.
How dependable is [US] RustDecay PVE 200x Relax & Build - No Kill No Raid, and is it online at the moment?
Right now, [US] RustDecay PVE 200x Relax & Build - No Kill No Raid is online. About 19 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [US] RustDecay PVE 200x Relax & Build - No Kill No Raid smooth to play on?
The average over the last 48 hours was 40 server fps, and it never went below 39. Up to 152,255 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,428 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [US] RustDecay PVE 200x Relax & Build - No Kill No Raid on?
The server [US] RustDecay PVE 200x Relax & Build - No Kill No Raid is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid reset?
Wipes come every 4 weeks on Thursday at 22:11 UTC on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 9 hours. Its tags record that it wipes monthly.
What happens on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid when wipe day arrives?
Across its recent wipes, the busiest moments averaged 14 players. The crowd on the latest wipe was largest 23 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 12 in the wipes where it did not hold.
Population
What position does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid hold in the rankings?
Over the last seven days, [US] RustDecay PVE 200x Relax & Build - No Kill No Raid has #1,363 for player hours, in the top 6% of all ranked servers and #200 in North America.
How many players does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid usually have?
Right now, 3 players are on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid, which has 50 slots. Averaging 5 players over seven days, it peaked at 18. The busiest time in the last 48 hours was 23:00 UTC, with an average of 7 players.
Lists and filters
What is meant by the tags on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): us5 is the region code this server uses; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags [US] RustDecay PVE 200x Relax & Build - No Kill No Raid publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
A rustdecay.com hostname is published by [US] RustDecay PVE 200x Relax & Build - No Kill No Raid and by 4 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
Rust Server Score lists that include [US] RustDecay PVE 200x Relax & Build - No Kill No Raid: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust build and creative servers, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Map and rules
Which rules does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid enforce, and what are its settings?
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid sets gather at 200x, as its name suggests. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid runs which map?
A custom map of size 5,200 is in use on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid, and its published file can be downloaded from this page.
Getting in
How should you connect to [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
To connect, start Rust, press F1, and type client.connect 91.229.114.72:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rus5,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rus5
Region codeus5 is the region code this server uses.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).