On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average1peak 7
Rank#3,363top 15% · #1254 in EU
Last wipe27d agobiweekly schedule
Next wipe17hThu 29 Oct, 19:15 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,363 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 473 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:15 UTC, in 17h.
Its biweekly schedule tag · low confidence
wipe-day peak4players, last three wipes
Coming wipes
17hThu 29 Oct, 19:15 UTC
7d 16hThu 5 Nov, 19:00 UTCFW
14d 17hThu 12 Nov, 19:15 UTC
28d 17hThu 26 Nov, 19:15 UTC
35d 16hThu 3 Dec, 19:00 UTCFW
42d 17hThu 10 Dec, 19:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:15 UTCFW27d ago
4
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] based in?
With region code uk1, RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] says it is in Europe and shows the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 168.100.161.65:28010.
How reliable is RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests], and is it up?
You can join now: RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] is online. About 18 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] run?
The average over the last 48 hours was 40 server fps, and it never went below 40. At its peak, it held 114,988 entities, including buildings, deployables and all else in the world. Up to 5,636 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] on?
The server RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] wipe, and how often?
Too few wipes on RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 19:15 UTC. The world it runs now was created 27 days 6 hours. A fortnightly wipe schedule appears in its tags.
What happens on RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] when wipe day arrives?
The average peak on its recent wipes was 4 players. Peak numbers came 29 hours into the latest wipe.
Population
What position does RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] hold in the rankings?
Over the last seven days, RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] has #3,363 for player hours, in the top 15% of all ranked servers and #1,254 in Europe.
What does the population on RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] look like?
Right now, 0 players are on RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests], which has 75 slots. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours came at 18:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests]?
The game's browser takes its cue from the tags RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] has set: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $ruk1 (Region code): uk1 is the region code this server uses; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests]?
A rustdecay.com hostname is published by RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] and by 4 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests]?
Rust Server Score lists that include RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests]: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.
Server rules
How is RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] set up, and what rules does it keep?
RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] sets gather at 15x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] uses?
Download the published file for the custom 5,200 map on RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests] from this page.
Getting in
How do you get onto RustDecay EU PVE 15x - No Kill [Events|Raid|Shop|Quests]?
Enter client.connect 168.100.161.65:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustdecay.com/.
Server tags
what each one means
Published asmp75,ptrak,$ruk1,v2635,^b,^r,EU,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$ruk1
Region codeuk1 is the region code this server uses.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).