On the class lists: C (61), with population over 48 hours and no performance mark.
Players now4/ 1004% full
7-day average7peak 20
Rank#1,178top 5%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 7 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,178 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 1 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak28players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:04 UTCFW27d ago
28
–
running
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers sit?
You'll find no region listed by Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 168.100.163.35:28015.
How reliable is Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers, and is it up?
You can join now: Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 58. Up to 486,453 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 8,631 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers running?
You will find Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers wipe its map?
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 17 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers?
Across its recent wipes, the busiest moments averaged 28 players. Peak numbers came 29 hours into the latest wipe.
Player numbers
Where does Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers place in the wider field of Rust servers?
In the top 5% of all ranked servers, Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers sits at #1,178 for player hours over the last seven days.
What does the population on Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers look like?
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers is showing 4 players right now, with 100 slots in total. It peaked at 20 and averaged 7 players over the last seven days. The busiest time in the last 48 hours was 18:00 UTC, with an average of 11 players.
Tags and filters
What do Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers's tags stand for?
The game's browser takes its cue from the tags Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts25 (Group limit): A team can hold 25 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers: 10x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Rules and settings
Which rules does Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers enforce, and what are its settings?
Going by its name, Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers runs 10x gather. The limit for a group is 25 players. build & creative is the mode here, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers?
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers runs a game-generated procedural map at size 6,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
What is the way to join Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers?
To connect, start Rust, press F1, and type client.connect 168.100.163.35:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/QPpvj2qu.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^r,^c,^p,gmrust,cs168909,ts25,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts25
Group limitA team can hold 25 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).