On the class lists: C (60), with population over 48 hours and no performance mark.
Players now5/ 5001% full
7-day average2peak 6
Rank#2,521top 11%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 2 of 500 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,521 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 445 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H?
You'll find no region listed by 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H. Rust Server Score takes the server's word for its location and does not trace the hardware. 64.131.13.52:28015 is the address to use.
How reliable is 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H, and is it up?
You can join now: 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H is online. The uptime it reports puts the last restart at about 13 hours ago. It was up 83% of the time over the last 7 full days, 139 of 168 hours. The first sighting by Rust Server Score was on 2 October 2026.
How well does 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H run?
It never fell below 24 server fps in the last 48 hours, averaging 29. Buildings, deployables and everything else in the world added up to as many as 278,656 entities. Up to 6,454 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H running?
Rust network protocol 2635 and build 168909 on Windows is what 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H wipe its map?
the force wipe gives the basis for estimating 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 28 days 2 hours. The tags show a monthly wipe schedule.
Population
What position does 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H hold in the rankings?
Over the last seven days, 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H has #2,521 for player hours, in the top 11% of all ranked servers.
What does the population on 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H look like?
With 500 slots available, 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H currently has 5 players. The seven-day average is 2 players, with a peak of 6. The busiest time in the last 48 hours was 20:00 UTC, with an average of 4 players.
Lists and filters
What is meant by the tags on 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H?
The game's browser takes its cue from the tags 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts10 (Group limit): No team may go above 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H: 10x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
How is 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H set up, and what rules does it keep?
Going by its name, 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H runs 10x gather. A group here can reach 10 players. You get build & creative here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H uses?
10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H runs a game-generated procedural map at size 6,000, seed 2078145132. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H?
Enter client.connect 64.131.13.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/uHM998J.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^z,^y,^m,^c,^p,gmrust,cs168909,ts10
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersThe server holds 500 slots.
ts10
Group limitNo team may go above 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).