A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48
17/ 100
F
Attendance needs work: on the list only 8 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is darrr1 || by Servarium.ru based in?
You'll find no region listed by darrr1 || by Servarium.ru. Rust Server Score takes the server's word for its location and does not trace the hardware. 139.100.238.68:27097 is the address to use.
How dependable is darrr1 || by Servarium.ru, and is it online at the moment?
You cannot join now: darrr1 || by Servarium.ru is offline, last seen 39 hours ago. The uptime it reports puts the last restart at about 44 minutes ago. It was up 3 of 24 hours over the last 1 full day, which is 12% of the time. On 27 October 2026, Rust Server Score saw it for the first time.
How well does darrr1 || by Servarium.ru run?
The average over the last 48 hours was 10 server fps, and it never went below 10. Buildings, deployables and everything else in the world added up to as many as 69,251 entities. At its highest, it used 2,299 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does darrr1 || by Servarium.ru sit?
You will find darrr1 || by Servarium.ru on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does darrr1 || by Servarium.ru wipe its map?
The record holds too few of darrr1 || by Servarium.ru's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 2 days 3 hours have passed since this world was made.
Player count
What position does darrr1 || by Servarium.ru hold in the rankings?
In the top 69% of all ranked servers, darrr1 || by Servarium.ru sits at #15,310 for player hours over the last seven days.
How many players does darrr1 || by Servarium.ru usually have?
darrr1 || by Servarium.ru is offline at the moment; the last time it was seen was 39 hours ago. Over the past seven days, the average player count was 0.
Tags and filters
What do darrr1 || by Servarium.ru's tags stand for?
The game's browser takes its cue from the tags darrr1 || by Servarium.ru has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show darrr1 || by Servarium.ru?
These Rust Server Score lists count darrr1 || by Servarium.ru among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What settings and rules apply on darrr1 || by Servarium.ru?
The name of darrr1 || by Servarium.ru gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
darrr1 || by Servarium.ru runs which map?
The game generates the procedural map on darrr1 || by Servarium.ru at size 3,500 with seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join darrr1 || by Servarium.ru?
Enter client.connect 139.100.238.68:27097 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).