On the class lists: F (27), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,341top 69% · #1503 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 3hSat 31 Oct, 20:05 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 20:05 UTC, in 2d 3h.
Its biweekly schedule tag · low confidence
usual gap2.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7.5
Coming wipes
2d 3hSat 31 Oct, 20:05 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
16d 3hSat 14 Nov, 20:05 UTC
30d 3hSat 28 Nov, 20:05 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
44d 3hSat 12 Dec, 20:05 UTC
The first 48 hours of its last wipes
Sat 17 OctSat 3 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 20:05 UTC11d ago
0
–
running
0
Sat 3 Oct, 20:04 UTC25d ago
2
halved by day 8
14 days
0
Thu 1 Oct, 18:27 UTCFW27d ago
0
–
2.1 days
0
Mon 21 Sep, 12:13 UTC38d ago
1
halved by day 7
10.3 days
0
Mon 21 Sep, 02:59 UTC38d ago
1
–
0.4 days
1
Sun 20 Sep, 00:05 UTC39d ago
1
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NWD Rust | Low Pop | BiWeekly?
In North America, according to its own listing, sits NWD Rust | Low Pop | BiWeekly, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 139.144.187.250:8175 is the address to use.
Is NWD Rust | Low Pop | BiWeekly up, and how steady is its uptime?
You cannot join now: NWD Rust | Low Pop | BiWeekly is offline, last seen 5 days 19 hours ago. It was up 27% of the time over the last 7 full days, 46 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is NWD Rust | Low Pop | BiWeekly on?
You will find NWD Rust | Low Pop | BiWeekly on Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does NWD Rust | Low Pop | BiWeekly reset?
The prediction follows its tag, because too few of NWD Rust | Low Pop | BiWeekly's wipes are on record to confirm the schedule. It is due to wipe next on Saturday 31 October at 20:05 UTC. The world it runs now was created 11 days 20 hours. A fortnightly wipe schedule appears in its tags.
What happens on NWD Rust | Low Pop | BiWeekly when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 7.5 in the wipes where it did not hold.
Player numbers
What position does NWD Rust | Low Pop | BiWeekly hold in the rankings?
Over the last seven days, NWD Rust | Low Pop | BiWeekly has #15,341 for player hours, in the top 69% of all ranked servers and #1,503 in North America.
How many players does NWD Rust | Low Pop | BiWeekly usually have?
It has been 5 days 19 hours since NWD Rust | Low Pop | BiWeekly was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on NWD Rust | Low Pop | BiWeekly?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America are the tags NWD Rust | Low Pop | BiWeekly publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show NWD Rust | Low Pop | BiWeekly?
Rust Server Score lists that include NWD Rust | Low Pop | BiWeekly: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does NWD Rust | Low Pop | BiWeekly enforce, and what are its settings?
Nothing in the name of NWD Rust | Low Pop | BiWeekly states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on NWD Rust | Low Pop | BiWeekly?
The game generates the procedural map on NWD Rust | Low Pop | BiWeekly at size 2,500 with seed 864898356. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto NWD Rust | Low Pop | BiWeekly?
Enter client.connect 139.144.187.250:8175 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/T85buStYbt.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).