On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#13,510top 61%
Last wipe2d agoweekly schedule
Next wipe4d 11hTue 3 Nov, 12:44 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,510 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 234 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,124 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
·W·····
·W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 12:44 UTC, in 4d 11h.
Its weekly schedule tag · low confidence
usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
4d 11hTue 3 Nov, 12:44 UTC
6d 17hThu 5 Nov, 19:00 UTCFW
11d 11hTue 10 Nov, 12:44 UTC
18d 11hTue 17 Nov, 12:44 UTC
25d 11hTue 24 Nov, 12:44 UTC
32d 11hTue 1 Dec, 12:44 UTC
34d 17hThu 3 Dec, 19:00 UTCFW
39d 11hTue 8 Dec, 12:44 UTC
The first 48 hours of its last wipes
Tue 27 OctTue 20 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 12:44 UTC2d ago
1
–
running
0
Tue 20 Oct, 19:08 UTC9d ago
2
halved by day 1
6.7 days
0
Sat 10 Oct, 05:47 UTC19d ago
1
halved by day 1
10.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP?
No region tag appears for [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 139.180.188.139:28015.
How dependable is [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP, and is it online at the moment?
You can join now: [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP is online. According to its reported uptime, the last restart was about 2 days 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 9 October 2026.
How well does [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP run?
The average over the last 48 hours was 234 server fps, and it never went below 223. At its peak, it held 66,567 entities, including buildings, deployables and all else in the world. Up to 1,920 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP running?
You will find [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP wipe its map?
The prediction follows its tag, because too few of [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP's wipes are on record to confirm the schedule. Tuesday 3 November at 12:44 UTC is the date set for its next wipe. 2 days 12 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 46 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP sit among Rust servers?
In the top 61% of all ranked servers, [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP sits at #13,510 for player hours over the last seven days.
Is [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP a busy server?
Right now, 0 players are on [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP, which has 200 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
Tags
How should you read the tags on [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP?
You'll see [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Map and rules
Which rules does [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP enforce, and what are its settings?
The name of [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP points to a 3x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.
[SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP runs which map?
[SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP runs a game-generated procedural map at size 3,500, seed 1970586274. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [SEA] 888 3x Server |Solo/Duo/Trio/Quad/Max5|Loot+|TP?
To connect, start Rust, press F1, and type client.connect 139.180.188.139:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).