On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#11,162top 50% · #164 in OC
Last wipe6d agoweekly schedule
Next wipe9hFri 30 Oct, 03:05 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
50/ 100
D
Working its way up from the back of the class: #11,162 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 530 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 03:05 UTC, in 9h.
Every Friday at 03:05 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3
Coming wipes
9hFri 30 Oct, 03:05 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
7d 9hFri 6 Nov, 03:05 UTC
14d 9hFri 13 Nov, 03:05 UTC
21d 9hFri 20 Nov, 03:05 UTC
28d 9hFri 27 Nov, 03:05 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
35d 9hFri 4 Dec, 03:05 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 03:05 UTC6d ago
2
–
running
0
Fri 16 Oct, 04:50 UTC13d ago
0
–
6.9 days
0
Fri 9 Oct, 03:30 UTC20d ago
0
–
7.1 days
0
Fri 2 Oct, 04:05 UTC27d ago
0
–
7 days
0
Thu 1 Oct, 17:36 UTCFW28d ago
0
–
0.4 days
0
Fri 25 Sep, 05:25 UTC34d ago
1
halved by day 3
6.5 days
0
Fri 18 Sep, 06:51 UTC41d ago
0
–
6.9 days
0
Wed 16 Sep, 04:12 UTC43d ago
2
✓ held half
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU] Eclipse || 5x | No BPs | No Workbench?
In Oceania, according to its own listing, sits [AU] Eclipse || 5x | No BPs | No Workbench, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 139.99.144.187:28015 is the address to use.
Is [AU] Eclipse || 5x | No BPs | No Workbench up, and how steady is its uptime?
The server is up: [AU] Eclipse || 5x | No BPs | No Workbench is online now. The uptime it reports puts the last restart at about 6 days 13 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [AU] Eclipse || 5x | No BPs | No Workbench perform well?
It never fell below 97 server fps in the last 48 hours, averaging 99. Buildings, deployables and everything else in the world added up to as many as 46,554 entities. At its highest, it used 3,485 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [AU] Eclipse || 5x | No BPs | No Workbench on?
You will find [AU] Eclipse || 5x | No BPs | No Workbench on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [AU] Eclipse || 5x | No BPs | No Workbench wipe its map?
Its wipe pattern: [AU] Eclipse || 5x | No BPs | No Workbench wipes every Friday at 03:05 UTC. It is due to wipe next on Friday 30 October at 03:05 UTC. The world it runs now was created 6 days 14 hours. Its tags state that it wipes weekly.
What happens on [AU] Eclipse || 5x | No BPs | No Workbench when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 16 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Population
Where does [AU] Eclipse || 5x | No BPs | No Workbench sit among Rust servers?
In Oceania, [AU] Eclipse || 5x | No BPs | No Workbench is #164, and overall it is #11,162 on player hours over the last seven days, in the top 50% of all ranked servers.
Is [AU] Eclipse || 5x | No BPs | No Workbench a busy server?
With 200 slots available, [AU] Eclipse || 5x | No BPs | No Workbench currently has 0 players. The seven-day average is 0 players, with a peak of 2.
Tags and filters
How should you read the tags on [AU] Eclipse || 5x | No BPs | No Workbench?
The game's browser takes its cue from the tags [AU] Eclipse || 5x | No BPs | No Workbench has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): You will find it under Oceania in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [AU] Eclipse || 5x | No BPs | No Workbench?
Rust Server Score lists that include [AU] Eclipse || 5x | No BPs | No Workbench: 5x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Map and rules
How is [AU] Eclipse || 5x | No BPs | No Workbench set up, and what rules does it keep?
Going by its name, [AU] Eclipse || 5x | No BPs | No Workbench runs 5x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
[AU] Eclipse || 5x | No BPs | No Workbench runs which map?
A procedural map of size 3,000 and seed 634589638, generated by the game, is what [AU] Eclipse || 5x | No BPs | No Workbench runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Procedual Map.
How to join
What is the way to join [AU] Eclipse || 5x | No BPs | No Workbench?
To connect, start Rust, press F1, and type client.connect 139.99.144.187:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://eclipseserversau.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,OC,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).