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Every Rust server graded on real, live numbers. 64,279 players on the roll · 11,726 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 139.99.144.212:28015
Name of server

rustservers.gg testing servers

RegisterPresentOnline
Region–
Address139.99.144.212:28015
Last checked9m ago
moddedcarbon
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 15 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agono schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 15 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,290 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 226 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 165 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 19hThu 5 Nov, 19:00 UTCFW
  • 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:30 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
221 / 260

Quick answers

from the figures on this page

About the server

In what location does rustservers.gg testing servers sit?

rustservers.gg testing servers leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 139.99.144.212:28015.

How dependable is rustservers.gg testing servers, and is it online at the moment?

You can join now: rustservers.gg testing servers is online. According to its reported uptime, the last restart was about 3 days 8 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is rustservers.gg testing servers smooth to play on?

The average over the last 48 hours was 226 server fps, and it never went below 208. At its peak, it held 28,169 entities, including buildings, deployables and all else in the world. Up to 2,420 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does rustservers.gg testing servers sit?

Rust network protocol 2635 and build 168909 on Linux is what rustservers.gg testing servers runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does rustservers.gg testing servers wipe, and how often?

Once a month, rustservers.gg testing servers wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days have passed since this world was made.

What happens on rustservers.gg testing servers when wipe day arrives?

Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does rustservers.gg testing servers sit among Rust servers?

Over the last seven days, rustservers.gg testing servers has #15,290 for player hours, in the top 69% of all ranked servers.

How many players does rustservers.gg testing servers usually have?

rustservers.gg testing servers is showing 0 players right now, with 15 slots in total. For the last seven days, the average number of players was 0.

Lists and filters

How should you read the tags on rustservers.gg testing servers?

You'll see rustservers.gg testing servers tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does rustservers.gg testing servers appear in the Rust Server Score lists and filters?

These Rust Server Score lists count rustservers.gg testing servers among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings and rules apply on rustservers.gg testing servers?

Nothing in the name of rustservers.gg testing servers states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map rustservers.gg testing servers uses?

The game generates the procedural map on rustservers.gg testing servers at size 2,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto rustservers.gg testing servers?

To connect, start Rust, press F1, and type client.connect 139.99.144.212:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp15
Max players 15 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.