Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for 鹏熙岛, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 139.99.22.23:27896 is the address to use.
How reliable is 鹏熙岛, and is it up?
You cannot join now: 鹏熙岛 is offline, last seen 45 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does 鹏熙岛 sit?
Rust network protocol 2633 and build 163794 on Linux is what 鹏熙岛 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does 鹏熙岛 wipe, and how often?
The record holds too few of 鹏熙岛's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 54 days 12 hours have passed since this world was made.
Population
Where does 鹏熙岛 place in the wider field of Rust servers?
Over the last seven days, 鹏熙岛 has #15,025 for player hours, in the top – of all ranked servers.
How many players does 鹏熙岛 usually have?
It has been 45 days 3 hours since 鹏熙岛 was last seen, and it is offline right now.
Tags
What do 鹏熙岛's tags stand for?
The game's browser takes its cue from the tags 鹏熙岛 has set: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 鹏熙岛?
Rust Server Score lists that include 鹏熙岛: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Map and rules
What settings and rules apply on 鹏熙岛?
You will find no gather rate in the name of 鹏熙岛. The cap on group size is 4 players (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 鹏熙岛 uses?
The game generates a procedural map for 鹏熙岛.
Getting in
How should you connect to 鹏熙岛?
To connect, start Rust, press F1, and type client.connect 139.99.22.23:27896. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp40
Max playersThe server holds 40 slots.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.