On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average5peak 15
Rank#1,469top 7%
Last wipe9h agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,469 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
40/ 100
F
Needs to work on its frame rate: 24 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, and #75 of the quad servers (top 9%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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···W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 12:28 UTC9h ago
–
–
running
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for CN_灯塔PVP_10月23日新档, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.125.46.12:10880.
How dependable is CN_灯塔PVP_10月23日新档, and is it online at the moment?
Right now, CN_灯塔PVP_10月23日新档 is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 99% of the time over the last 5 full days, 119 of 120 hours. It was first seen by Rust Server Score on 23 October 2026.
Is CN_灯塔PVP_10月23日新档 smooth to play on?
The average over the last 48 hours was 24 server fps, and it never went below 15. At its peak, it held 103,086 entities, including buildings, deployables and all else in the world. Up to 4,581 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is CN_灯塔PVP_10月23日新档 running?
You will find CN_灯塔PVP_10月23日新档 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does CN_灯塔PVP_10月23日新档 reset?
There are too few wipes on record for CN_灯塔PVP_10月23日新档 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 9 hours.
Population
Where does CN_灯塔PVP_10月23日新档 place in the wider field of Rust servers?
In the top 7% of all ranked servers, CN_灯塔PVP_10月23日新档 sits at #1,469 for player hours over the last seven days. It comes #75 among servers in the quad group.
What does the population on CN_灯塔PVP_10月23日新档 look like?
With 50 slots available, CN_灯塔PVP_10月23日新档 currently has 2 players. It peaked at 15 and averaged 5 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 11 players.
Lists and filters
How should you read the tags on CN_灯塔PVP_10月23日新档?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags CN_灯塔PVP_10月23日新档 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does CN_灯塔PVP_10月23日新档 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include CN_灯塔PVP_10月23日新档: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on CN_灯塔PVP_10月23日新档?
The name of CN_灯塔PVP_10月23日新档 gives no gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on CN_灯塔PVP_10月23日新档?
A procedural map of size 4,000 and seed 323412, generated by the game, is what CN_灯塔PVP_10月23日新档 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to CN_灯塔PVP_10月23日新档?
To connect, start Rust, press F1, and type client.connect 45.125.46.12:10880. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.qaqae.cn.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).