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Every Rust server graded on real, live numbers. 74,292 players on the roll · 11,842 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 139.99.22.28:27291
Name of server

SAMURAI Server V2

RegisterAbsentOffline
Region–
Address139.99.22.28:27291
Last checked38d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 2 subjects

Players now 0/ 25 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe41d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 13/ 100 Lost ground: down 11,440 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 06:13 UTC41d ago 8 – running 0
Thu 17 Sep, 23:08 UTC41d ago 8 – 0.3 days 1
Thu 17 Sep, 14:26 UTC41d ago 8 – 0.4 days 2
Thu 17 Sep, 08:09 UTC42d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
273 / 700

Quick answers

from the figures on this page

About the server

In what location does SAMURAI Server V2 sit?

No region is published for SAMURAI Server V2. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 139.99.22.28:27291.

Is SAMURAI Server V2 up, and how steady is its uptime?

The server is down: SAMURAI Server V2 is offline now, with the last sighting 38 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 17 September 2026.

What Rust version is SAMURAI Server V2 on?

Rust network protocol 2633 and build 164530 on Linux is what SAMURAI Server V2 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does SAMURAI Server V2 reset?

SAMURAI Server V2 wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 41 days 7 hours.

What happens on SAMURAI Server V2 when wipe day arrives?

The average peak on its recent wipes was 8 players. The crowd on the latest wipe was largest 3 hours after it began.

Player count

Where does SAMURAI Server V2 sit among Rust servers?

In the top 70% of all ranked servers, SAMURAI Server V2 sits at #15,478 for player hours over the last seven days.

What does the population on SAMURAI Server V2 look like?

The last sighting of SAMURAI Server V2 was 38 days 3 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on SAMURAI Server V2?

The game's browser takes its cue from the tags SAMURAI Server V2 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does SAMURAI Server V2 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count SAMURAI Server V2 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What settings and rules apply on SAMURAI Server V2?

Nothing in the name of SAMURAI Server V2 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.

SAMURAI Server V2 runs which map?

A procedural map of size 2,100 and seed 5001200, generated by the game, is what SAMURAI Server V2 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto SAMURAI Server V2?

Enter client.connect 139.99.22.28:27291 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp25
Max players 25 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.