On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1600% full
7-day average1peak 8
Rank#2,770top 12% · #256 in EA
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 160 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,770 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 433 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 48% in EA, and #166 of the quad servers (top 20%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:18 UTC28d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP based in?
In Asia, according to its own listing, sits HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 139.99.54.224:28024 is the address to use.
Is HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP up, and how steady is its uptime?
The server is up: HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP is online now. About 21 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP run?
It never fell below 58 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 86,736 entities. Up to 3,887 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP sit?
You will find HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP reset?
Once a month, HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 28 days 4 hours. Its tags record that it wipes monthly.
What happens on HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. 3 hours after the latest wipe began, the crowd hit its peak.
Population
What position does HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP hold in the rankings?
In Asia, HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP is #256, and overall it is #2,770 on player hours over the last seven days, in the top 12% of all ranked servers. It comes #166 among servers in the quad group.
Is HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP a busy server?
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP is showing 0 players right now, with 160 slots in total. The seven-day average is 1 players, with a peak of 8. The highest average in the last 48 hours came at 11:00 UTC, with 3 players.
Lists and filters
How should you read the tags on HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP?
gmrust (Game mode): Rust survival, played by the standard rules; mp160 (Max players): 160 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia are the tags HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 10x.
Rules and settings
What settings and rules apply on HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP?
Going by its name, HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP runs 10x gather. You can have up to 4 players in a group (quad). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP runs a game-generated procedural map at size 3,600, seed 951303827. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Wiped 28 days ago.
Connecting
How should you connect to HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP?
Enter client.connect 139.99.54.224:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://fullwiped.com/.
Server tags
what each one means
Published asmp160,ptrak,$r?,v2635,^z,^y,^m,EA,gmrust,cs168909,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp160
Max players160 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).