On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now10/ 2005% full
7-day average7peak 21
Rank#1,161top 5% · #103 in EA
Last wipe1d agoweekly schedule
Next wipe2d 13hFri 30 Oct, 05:55 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 7 of 200 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,161 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 62 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers, top 19% in EA, and #113 of the trio servers (top 18%). Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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W···W··
W···W··
W··FW··
W···W··
W···W··
W···W··
W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 05:55 UTC, in 2d 13h.
Every Monday at 05:56 and every Friday at 05:55 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak21players, last three wipes
crowd held80%else halves by day 1
Coming wipes
2d 13hFri 30 Oct, 05:55 UTC
5d 13hMon 2 Nov, 05:56 UTC
9d 2hThu 5 Nov, 19:00 UTCFW
9d 13hFri 6 Nov, 05:55 UTC
12d 13hMon 9 Nov, 05:56 UTC
16d 13hFri 13 Nov, 05:55 UTC
19d 13hMon 16 Nov, 05:56 UTC
23d 13hFri 20 Nov, 05:55 UTC
The first 48 hours of its last wipes
Fri 23 OctMon 19 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 21, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 05:56 UTC1d ago
–
–
running
3
Fri 23 Oct, 05:55 UTC4d ago
21
✓ held half
3 days
4
Mon 19 Oct, 05:55 UTC8d ago
25
halved by day 1
4 days
7
Fri 16 Oct, 05:55 UTC11d ago
16
✓ held half
3 days
4
Mon 12 Oct, 05:55 UTC15d ago
27
✓ held half
4 days
5
Fri 9 Oct, 05:55 UTC18d ago
21
✓ held half
3 days
1
Mon 5 Oct, 05:55 UTC22d ago
23
halved by day 2
4 days
2
Fri 2 Oct, 05:55 UTC25d ago
16
✓ held half
3 days
4
Thu 1 Oct, 18:05 UTCFW25d ago
16
–
0.5 days
16
Mon 28 Sep, 05:55 UTC29d ago
36
✓ held half
3.5 days
4
Fri 25 Sep, 05:55 UTC32d ago
18
✓ held half
3 days
1
Mon 21 Sep, 05:55 UTC36d ago
24
✓ held half
4 days
8
Fri 18 Sep, 05:55 UTC39d ago
21
✓ held half
3 days
2
Mon 14 Sep, 05:55 UTC43d ago
11
✓ held half
4 days
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 based in?
In Asia, according to its own listing, sits TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 31.58.143.183:28014.
How dependable is TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10, and is it online at the moment?
Right now, TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 is online. The uptime it reports puts the last restart at about 32 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 run?
It never fell below 56 server fps in the last 48 hours, averaging 59. At its peak, it held 110,432 entities, including buildings, deployables and all else in the world. At its highest, it used 4,596 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 running?
You will find TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 reset?
The wipe rhythm on TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 is every Monday at 05:56 and every Friday at 05:55 UTC. Expect the next wipe on Friday 30 October at 05:55 UTC. 34 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 21 players. Peak numbers came 28 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 80% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 place in the wider field of Rust servers?
Over the last seven days, TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 has #1,161 for player hours, in the top 5% of all ranked servers and #103 in Asia. It comes #113 among servers in the trio group.
How many players does TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 usually have?
With 200 slots available, TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 currently has 10 players. The seven-day average is 7 players, with a peak of 21. The highest average in the last 48 hours came at 10:00 UTC, with 16 players.
Lists and filters
What do TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10's tags stand for?
You'll see TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10?
The same operator most likely runs TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 and the 11 other servers we track that also publish a templargaming.net hostname.
Where does TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 among them: 10x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x; Players now: At least 10.
Server rules
What settings and rules apply on TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10?
Going by its name, TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 runs 10x gather. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10?
Download the published file for the custom 3,500 map on TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 from this page.
Getting in
How do you get onto TemplarGaming SEA 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10?
Enter client.connect 31.58.143.183:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://store.templargaming.net.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts3,^o^z,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts3
Group limitNo team may go above 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).