On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1800% full
7-day average30peak 158
Rank#590top 3% · #24 in EA
Last wipe8d agoweekly schedule
Next wipe5d 23hWed 4 Nov, 02:46 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
17/ 100
F
A quiet classroom so far: 30 of 180 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #590 on player hours.
Uptimehours on the list, last 48
44/ 100
F
Attendance needs work: on the list only 21 of the last 48 hours.
Performanceserver fps, last 48 hours
72/ 100
B−
Slows down under load at times: 43 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 168 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 4% in EA, and #57 of the trio servers (top 9%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Wednesday 4 November, 02:46 UTC, in 5d 23h.
Every Wednesday at 02:46 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak178players, last three wipes
crowd held0%else halves by day 3
Coming wipes
5d 23hWed 4 Nov, 02:46 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
12d 23hWed 11 Nov, 02:46 UTC
19d 23hWed 18 Nov, 02:46 UTC
26d 23hWed 25 Nov, 02:46 UTC
33d 23hWed 2 Dec, 02:46 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
40d 23hWed 9 Dec, 02:46 UTC
The first 48 hours of its last wipes
Wed 21 OctWed 14 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 178, 11 hours in, with 32 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 02:46 UTC8d ago
178+32 queue
–
running
0
Wed 14 Oct, 02:46 UTC15d ago
179+31 queue
halved by day 2
7 days
0
Wed 7 Oct, 02:46 UTC22d ago
178+35 queue
halved by day 3
7 days
0
Fri 2 Oct, 02:45 UTC27d ago
150+10 queue
halved by day 3
5 days
1
Thu 1 Oct, 18:26 UTCFW27d ago
150+10 queue
–
0.3 days
3
Wed 23 Sep, 02:46 UTC36d ago
180+36 queue
halved by day 4
8.7 days
2
Wed 16 Sep, 01:35 UTC43d ago
164+46 queue
halved by day 3
7 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 based in?
You'll see [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 58.191.44.84:28015.
How reliable is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, and is it up?
You cannot join now: [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 is offline, last seen 27 hours ago. The uptime it reports puts the last restart at about 2 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 run?
It averaged 43 server fps over the last 48 hours, with a low of 26. Up to 128,599 entities were in the world, covering buildings, deployables and the rest. Up to 3,649 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 sit?
You will find [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 wipe its map?
Its wipe pattern: [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 wipes every Wednesday at 02:46 UTC. It is due to wipe next on Wednesday 4 November at 02:46 UTC. It has been running its current world for 8 days. Wipes are scheduled weekly, according to its tags.
What happens on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 when wipe day arrives?
Recent wipes have peaked at 178 players on average. With 32 players queued, the latest wipe's crowd peaked 11 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
What position does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 hold in the rankings?
Over the last seven days, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 has #590 for player hours, in the top 3% of all ranked servers and #24 in Asia. It comes #57 among servers in the trio group.
What does the population on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 look like?
The last sighting of [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 was 27 hours ago, and it is offline right now. It peaked at 158 and averaged 30 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 5 players.
Tags
What do [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21's tags stand for?
The game's browser takes its cue from the tags [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 has set: gmvanilla (Game mode): Survival, vanilla style; mp180 (Max players): 180 slots are available; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): You will find it under East Asia in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
The same operator most likely runs [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 and the 2 other servers we track that also publish a sorayu.me hostname.
Which lists and filters on Rust Server Score show [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
These Rust Server Score lists count [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 among them: Best community servers, graded, Rust servers with a trio group limit and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Average players: 25+ on average.
Map and rules
What settings and rules apply on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
You will find no gather rate in the name of [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
A custom map of size 3,900 is in use on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, and its published file can be downloaded from this page.
Getting in
What is the way to join [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
To connect, start Rust, press F1, and type client.connect 58.191.44.84:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://sorayu.me/.
Server tags
what each one means
Published asmp180,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts3,^o,rustmaps
Game
gmvanilla
Game modeSurvival, vanilla style.
mp180
Max players180 slots are available.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaYou will find it under East Asia in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A+); wipes are the one to work on (F).