Working its way up from the back of the class: #13,807 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 170 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by 190. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 14.20.165.144:28036.
How dependable is 190, and is it online at the moment?
At this moment, 190 is offline; the last time it was seen was 13 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 15 October 2026.
What Rust version is 190 on?
You will find 190 on Rust network protocol 2048, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does 190 wipe its map?
There are too few wipes on record for 190 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 23 hours have passed since this world was made.
Player count
Where does 190 sit among Rust servers?
Over the last seven days, 190 has #13,807 for player hours, in the top 64% of all ranked servers.
Is 190 a busy server?
190 is offline at the moment; the last time it was seen was 13 days 23 hours ago.
Tags
What do 190's tags stand for?
You'll see 190 tagged with mp10 (Max players): 10 slots are available; v2048 (Protocol): The game protocol is 2048, so your game must match that version to join; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; oxide (Oxide): The plugin framework in use is Oxide (uMod); h758ed200 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 190?
Rust Server Score lists that include 190: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does 190 enforce, and what are its settings?
You will find no gather rate in the name of 190. It publishes no limit on group size. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on 190?
The game generates a procedural map for 190.
Getting in
What is the way to join 190?
To connect, start Rust, press F1, and type client.connect 14.20.165.144:28036. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,v2048,h758ed200,stok,modded,oxide
Game
mp10
Max players10 slots are available.
v2048
ProtocolThe game protocol is 2048, so your game must match that version to join.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
oxide
OxideThe plugin framework in use is Oxide (uMod).
Other
h758ed200
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).