Working its way up from the back of the class: #15,825 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 133 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 12:12 UTC20d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Forge PvP Training | Aim Train · Ranked · Duels | lobby based in?
You'll find no region listed by Forge PvP Training | Aim Train · Ranked · Duels | lobby. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 140.245.23.31:28015 is the address to use.
How reliable is Forge PvP Training | Aim Train · Ranked · Duels | lobby, and is it up?
You cannot join now: Forge PvP Training | Aim Train · Ranked · Duels | lobby is offline, last seen 20 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 9 October 2026.
On what Rust version does Forge PvP Training | Aim Train · Ranked · Duels | lobby sit?
You will find Forge PvP Training | Aim Train · Ranked · Duels | lobby on Rust network protocol 2634 and build 167398, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Forge PvP Training | Aim Train · Ranked · Duels | lobby wipe its map?
Forge PvP Training | Aim Train · Ranked · Duels | lobby has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 20 days 15 hours.
What should you expect from wipe day on Forge PvP Training | Aim Train · Ranked · Duels | lobby?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Forge PvP Training | Aim Train · Ranked · Duels | lobby place in the wider field of Rust servers?
In the top 72% of all ranked servers, Forge PvP Training | Aim Train · Ranked · Duels | lobby sits at #15,825 for player hours over the last seven days.
How many players does Forge PvP Training | Aim Train · Ranked · Duels | lobby usually have?
Forge PvP Training | Aim Train · Ranked · Duels | lobby is offline at the moment; the last time it was seen was 20 days 10 hours ago.
Lists and filters
What do Forge PvP Training | Aim Train · Ranked · Duels | lobby's tags stand for?
The game's browser takes its cue from the tags Forge PvP Training | Aim Train · Ranked · Duels | lobby has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts5 (Group limit): A team can hold 5 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Forge PvP Training | Aim Train · Ranked · Duels | lobby appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Forge PvP Training | Aim Train · Ranked · Duels | lobby: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is Forge PvP Training | Aim Train · Ranked · Duels | lobby set up, and what rules does it keep?
You will find no gather rate in the name of Forge PvP Training | Aim Train · Ranked · Duels | lobby. A group here can reach 5 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Forge PvP Training | Aim Train · Ranked · Duels | lobby?
A procedural map of size 1,024 and seed 1337, generated by the game, is what Forge PvP Training | Aim Train · Ranked · Duels | lobby runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: CraggyIsland.
How to join
What is the way to join Forge PvP Training | Aim Train · Ranked · Duels | lobby?
Enter client.connect 140.245.23.31:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167398,ts5,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts5
Group limitA team can hold 5 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).