On the class lists: C (62), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average5peak 18
Rank#1,394top 6%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 5 of 100 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,394 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 127 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 46 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak21players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:28 UTC27d ago
21
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does MINICOPTER / HELICOPTER TRAINING sit?
You'll find no region listed by MINICOPTER / HELICOPTER TRAINING. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 54.37.245.131:30015.
Is MINICOPTER / HELICOPTER TRAINING up, and how steady is its uptime?
The server is up: MINICOPTER / HELICOPTER TRAINING is online now. About 15 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is MINICOPTER / HELICOPTER TRAINING smooth to play on?
It never fell below 66 server fps in the last 48 hours, averaging 127. Buildings, deployables and everything else in the world added up to as many as 125,968 entities. Up to 4,280 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does MINICOPTER / HELICOPTER TRAINING sit?
You will find MINICOPTER / HELICOPTER TRAINING on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does MINICOPTER / HELICOPTER TRAINING wipe its map?
MINICOPTER / HELICOPTER TRAINING has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 17 hours have passed since this world was made.
What happens on MINICOPTER / HELICOPTER TRAINING when wipe day arrives?
Across its recent wipes, the busiest moments averaged 21 players. Peak numbers came 14 hours into the latest wipe.
Player count
What position does MINICOPTER / HELICOPTER TRAINING hold in the rankings?
Over the last seven days, MINICOPTER / HELICOPTER TRAINING has #1,394 for player hours, in the top 6% of all ranked servers.
How many players does MINICOPTER / HELICOPTER TRAINING usually have?
With 100 slots available, MINICOPTER / HELICOPTER TRAINING currently has 1 players. The seven-day average is 5 players, with a peak of 18. The highest average in the last 48 hours came at 19:00 UTC, with 12 players.
Tags
What do MINICOPTER / HELICOPTER TRAINING's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags MINICOPTER / HELICOPTER TRAINING publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does MINICOPTER / HELICOPTER TRAINING appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MINICOPTER / HELICOPTER TRAINING among them: Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on MINICOPTER / HELICOPTER TRAINING?
The name of MINICOPTER / HELICOPTER TRAINING gives no gather rate. The group limit stays at the game's default of 8 players. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
MINICOPTER / HELICOPTER TRAINING runs which map?
A procedural map of size 4,000 and seed 992020, generated by the game, is what MINICOPTER / HELICOPTER TRAINING runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to MINICOPTER / HELICOPTER TRAINING?
Enter client.connect 54.37.245.131:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://turbans.gg.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^d,^i,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).