On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average1peak 5
Rank#3,255top 15%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,255 on player hours.
Uptimehours on the list, last 48
56/ 100
C−
Attendance needs work: on the list only 27 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 1,158 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 2
The first 48 hours of its last wipes
Sat 24 OctTue 20 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 16:24 UTC1d ago
–
–
running
0
Sat 24 Oct, 04:04 UTC5d ago
5
halved by day 2
4.5 days
2
Tue 20 Oct, 09:27 UTC9d ago
9
✓ held half
3.8 days
1
Thu 15 Oct, 14:12 UTC14d ago
4
✓ held half
4.8 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by PVP Arena | Aimtrain. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.79.214.144:21066 is the address to use.
Is PVP Arena | Aimtrain up, and how steady is its uptime?
Right now, PVP Arena | Aimtrain is online. The uptime it reports puts the last restart at about 22 hours ago. For the last 7 full days, it was up 103 of 168 hours, or 61% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Is PVP Arena | Aimtrain smooth to play on?
The average over the last 48 hours was 239 server fps, and it never went below 230. Up to 8,280 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,454 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does PVP Arena | Aimtrain sit?
You will find PVP Arena | Aimtrain on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does PVP Arena | Aimtrain reset?
PVP Arena | Aimtrain wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 28 hours.
What happens on PVP Arena | Aimtrain when wipe day arrives?
Across its recent wipes, the busiest moments averaged 6 players. 3 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 67% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
Where does PVP Arena | Aimtrain sit among Rust servers?
Over the last seven days, PVP Arena | Aimtrain has #3,255 for player hours, in the top 15% of all ranked servers.
Is PVP Arena | Aimtrain a busy server?
PVP Arena | Aimtrain is showing 0 players right now, with 40 slots in total. Averaging 1 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 20:00 UTC, with 1 players.
Tags
What is meant by the tags on PVP Arena | Aimtrain?
The game's browser takes its cue from the tags PVP Arena | Aimtrain has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show PVP Arena | Aimtrain?
Rust Server Score lists that include PVP Arena | Aimtrain: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is PVP Arena | Aimtrain set up, and what rules does it keep?
Nothing in the name of PVP Arena | Aimtrain states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on PVP Arena | Aimtrain?
PVP Arena | Aimtrain runs a game-generated procedural map at size 1,500, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join PVP Arena | Aimtrain?
Enter client.connect 51.79.214.144:21066 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).