Working its way up from the back of the class: #15,272 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 376 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 17:52 UTC, in 21h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [FR/EU] Starix Rust | Solo/Duo/Trio/Quad?
The EU tag on [FR/EU] Starix Rust | Solo/Duo/Trio/Quad puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 141.11.103.49:25500.
Is [FR/EU] Starix Rust | Solo/Duo/Trio/Quad up, and how steady is its uptime?
The server is down: [FR/EU] Starix Rust | Solo/Duo/Trio/Quad is offline now, with the last sighting 10 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 October 2026.
On what Rust version does [FR/EU] Starix Rust | Solo/Duo/Trio/Quad sit?
You will find [FR/EU] Starix Rust | Solo/Duo/Trio/Quad on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [FR/EU] Starix Rust | Solo/Duo/Trio/Quad wipe its map?
weekly: 7 days after its last wipe gives the basis for estimating [FR/EU] Starix Rust | Solo/Duo/Trio/Quad's next wipe. Expect the next wipe on Thursday 29 October at 17:52 UTC. 27 days 2 hours have passed since this world was made. The tags carry a weekly wipe schedule.
Population
What position does [FR/EU] Starix Rust | Solo/Duo/Trio/Quad hold in the rankings?
Over the last seven days, [FR/EU] Starix Rust | Solo/Duo/Trio/Quad has #15,272 for player hours, in the top 70% of all ranked servers and #2,590 in Europe.
Is [FR/EU] Starix Rust | Solo/Duo/Trio/Quad a busy server?
The last sighting of [FR/EU] Starix Rust | Solo/Duo/Trio/Quad was 10 days 6 hours ago, and it is offline right now.
Tags
What is meant by the tags on [FR/EU] Starix Rust | Solo/Duo/Trio/Quad?
The game's browser takes its cue from the tags [FR/EU] Starix Rust | Solo/Duo/Trio/Quad has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [FR/EU] Starix Rust | Solo/Duo/Trio/Quad?
Rust Server Score lists that include [FR/EU] Starix Rust | Solo/Duo/Trio/Quad: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is [FR/EU] Starix Rust | Solo/Duo/Trio/Quad set up, and what rules does it keep?
Nothing in the name of [FR/EU] Starix Rust | Solo/Duo/Trio/Quad states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [FR/EU] Starix Rust | Solo/Duo/Trio/Quad uses?
[FR/EU] Starix Rust | Solo/Duo/Trio/Quad runs a game-generated procedural map at size 3,500, seed 7. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [FR/EU] Starix Rust | Solo/Duo/Trio/Quad?
Enter client.connect 141.11.103.49:25500 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://starixrust.sub-yorkhost.fr/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).