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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 141.11.104.104:28030
Name of server

Velocity | US | PvP | MAX 4 | x2 |

RegisterPresentOnline
RegionNA
Address141.11.104.104:28030
Last checked2h ago
2x quad biweekly wipes vanillamoddedoxidepve
Launch Rust and join
Overall grade

Solid

73 out of 100, the average of 5 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,253top 33% · #1100 in NA
Last wipe6d agobiweekly schedule
Next wipe15hThu 29 Oct, 11:09 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,253 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 212 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,920 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 59% in NA, and #407 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 11:09 UTC, in 15h. Every Thursday at 11:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 15hThu 29 Oct, 11:09 UTC
  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 14d 15hThu 12 Nov, 11:09 UTC
  • 21d 15hThu 19 Nov, 11:09 UTC
  • 28d 15hThu 26 Nov, 11:09 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW
  • 42d 15hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:09 UTC6d ago 0 – running 0
Thu 15 Oct, 11:11 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 11:09 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 02:54 UTC26d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC27d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC27d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC34d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
6 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
3 / 40
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
14 / 140
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 14 on average
18 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
NA · quad · 4x · monthly · 1 on average
2 / 100

Quick answers

from the figures on this page

Server facts

In what location does Velocity | US | PvP | MAX 4 | x2 | sit?

In North America, according to its own listing, sits Velocity | US | PvP | MAX 4 | x2 |, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 141.11.104.104:28030 is the address to use.

How reliable is Velocity | US | PvP | MAX 4 | x2 |, and is it up?

You can join now: Velocity | US | PvP | MAX 4 | x2 | is online. According to its reported uptime, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does Velocity | US | PvP | MAX 4 | x2 | perform well?

It averaged 212 server fps over the last 48 hours, with a low of 187. Buildings, deployables and everything else in the world added up to as many as 68,704 entities. Up to 2,430 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is Velocity | US | PvP | MAX 4 | x2 | running?

The server Velocity | US | PvP | MAX 4 | x2 | is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Velocity | US | PvP | MAX 4 | x2 | reset?

The wipe rhythm on Velocity | US | PvP | MAX 4 | x2 | is every Thursday at 11:09 UTC. Expect the next wipe on Thursday 29 October at 11:09 UTC. 6 days 8 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on Velocity | US | PvP | MAX 4 | x2 |?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

What position does Velocity | US | PvP | MAX 4 | x2 | hold in the rankings?

In North America, Velocity | US | PvP | MAX 4 | x2 | is #1,100, and overall it is #7,253 on player hours over the last seven days, in the top 33% of all ranked servers. In the quad group, it ranks #407.

What does the population on Velocity | US | PvP | MAX 4 | x2 | look like?

With 100 slots available, Velocity | US | PvP | MAX 4 | x2 | currently has 0 players. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 15:00 UTC, with 1 players.

Tags and filters

What do Velocity | US | PvP | MAX 4 | x2 |'s tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags Velocity | US | PvP | MAX 4 | x2 | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Velocity | US | PvP | MAX 4 | x2 |?

Rust Server Score lists that include Velocity | US | PvP | MAX 4 | x2 |: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Rules and settings

Which rules does Velocity | US | PvP | MAX 4 | x2 | enforce, and what are its settings?

Going by its name, Velocity | US | PvP | MAX 4 | x2 | runs 2x gather. The cap on group size is 4 players (quad). It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

Velocity | US | PvP | MAX 4 | x2 | runs which map?

A procedural map of size 3,500 and seed 511457755, generated by the game, is what Velocity | US | PvP | MAX 4 | x2 | runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to Velocity | US | PvP | MAX 4 | x2 |?

To connect, start Rust, press F1, and type client.connect 141.11.104.104:28030. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players The server holds 100 slots.
ts4
Group limit A team can hold 4 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.