On the class lists: D (49), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 6
Rank#2,901top 13% · #476 in NA
Last wipe25d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,901 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
69/ 100
C+
Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 511 places this week.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 25% in NA, and #182 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 2
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctTue 22 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:23 UTCFW25d ago
7
–
running
0
Tue 22 Sep, 19:09 UTC35d ago
5
halved by day 2
9.1 days
1
Tue 22 Sep, 11:45 UTC35d ago
5
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| sit?
In North America, according to its own listing, sits Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 65.28.44.27:28033 is the address to use.
Is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| up, and how steady is its uptime?
The server is up: Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is online now. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| smooth to play on?
It averaged 42 server fps over the last 48 hours, with a low of 29. At its peak, it held 196,363 entities, including buildings, deployables and all else in the world. At its highest, it used 5,540 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| running?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| wipe its map?
Once a month, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 25 days 22 hours. Its tags record that it wipes monthly.
What happens on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| when wipe day arrives?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 20 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
What position does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hold in the rankings?
Over the last seven days, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| has #2,901 for player hours, in the top 13% of all ranked servers and #476 in North America. In the quad group, it ranks #182.
What does the population on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| look like?
With 100 slots available, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| currently has 1 players. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 4 players.
Tags and filters
What is meant by the tags on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
You'll see Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
Going by its name, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| runs 4x gather. You can have up to 4 players in a group (quad). pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Welcome To Kapco411.
How to join
How should you connect to Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
To connect, start Rust, press F1, and type client.connect 65.28.44.27:28033. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/28wbCQNMFW.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).