On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average4peak 12
Rank#1,546top 7% · #232 in NA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 4 of 50 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,546 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
66/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 251 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 12% in NA, and #78 of the quad servers (top 9%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
wipe-day peak32players, last three wipes
Coming wipes
8d 6hThu 5 Nov, 19:00 UTCFW
36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:52 UTCFW26d ago
32
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab based in?
You'll see BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 72.9.148.34:28015.
How reliable is BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab, and is it up?
You can join now: BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab is online. About 21 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab perform well?
The average over the last 48 hours was 40 server fps, and it never went below 34. Up to 146,428 entities were in the world, covering buildings, deployables and the rest. Up to 4,460 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab sit?
You will find BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab wipe, and how often?
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab when wipe day arrives?
Recent wipes have peaked at 32 players on average. Peak numbers came 3 hours into the latest wipe.
Population
Where does BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab place in the wider field of Rust servers?
Over the last seven days, BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab has #1,546 for player hours, in the top 7% of all ranked servers and #232 in North America. It comes #78 among servers in the quad group.
How many players does BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab usually have?
With 50 slots available, BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab currently has 1 players. Averaging 4 players over seven days, it peaked at 12. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 7 players.
Tags
What is meant by the tags on BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab?
gmhardcore (Game mode): This is hardcore, the harsher option; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab?
The same operator most likely runs BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab and the 5 other servers we track that also publish a battlezone.gg hostname.
Where does BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
How is BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab set up, and what rules does it keep?
Nothing in the name of BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab states a gather rate. You can have up to 4 players in a group (quad). You get hardcore here, Facepunch's most punishing mode. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab runs which map?
A procedural map of size 4,000, generated by the game, is what BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab runs. You will see the map name listed as: Custom Map.
Getting in
How do you get onto BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab?
Enter client.connect 72.9.148.34:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://battlezone.gg/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmhardcore,cs168909,ts4,^o^z
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp50
Max players50 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).