On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now8/ 1008% full
7-day average8peak 20
Rank#1,131top 5% · #164 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 8 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,131 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 207 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak53players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 53, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:53 UTCFW28d ago
53
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases based in?
In North America, according to its own listing, sits BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.137:28015.
How reliable is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases, and is it up?
Right now, BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases perform well?
It never fell below 40 server fps in the last 48 hours, averaging 40. Buildings, deployables and everything else in the world added up to as many as 198,385 entities. At its highest, it used 8,042 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases running?
The server BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases wipe, and how often?
The force wipe each month is the only wipe BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 28 days 3 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
The average peak on its recent wipes was 53 players. The crowd on the latest wipe was largest 9 hours after it began.
Population
Where does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases place in the wider field of Rust servers?
Over the last seven days, BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases has #1,131 for player hours, in the top 5% of all ranked servers and #164 in North America.
Is BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases a busy server?
With 100 slots available, BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases currently has 8 players. Averaging 8 players over seven days, it peaked at 20. The highest average in the last 48 hours came at 19:00 UTC, with 12 players.
Lists and filters
How should you read the tags on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
You'll see BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
A battlezone.gg hostname is published by BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases and by 5 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
These Rust Server Score lists count BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
Nothing in the name of BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases runs a game-generated procedural map at size 4,250, seed 669039719. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
Enter client.connect 66.51.99.137:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://battlezone.gg/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).