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Every Rust server graded on real, live numbers. 36,116 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.39.240.58:28015
Name of server

Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet

RegisterPresentOnline
RegionNA
Address216.39.240.58:28015
Last checked14m ago
1x teams off monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

60 out of 100, the average of 6 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 64/ 100 64% full
7-day average33peak 85
Rank#507top 2% · #84 in NA
Last wipe13d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 33/ 100 A quiet classroom so far: 33 of 100 on average. Plenty of space to grow.
Standingrank on player hours 98/ 100 Well up the rankings: #507 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 127 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
025507510008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak118players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 14d 11hThu 12 Nov, 18:34 UTC
  • 35d 11hThu 3 Dec, 19:00 UTCFW
  • 42d 11hThu 10 Dec, 18:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 110, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:34 UTC13d ago 110 – running 73
Thu 1 Oct, 18:27 UTC FW27d ago 137 halved by day 12 14 days 82
Thu 17 Sep, 18:28 UTC41d ago 106 held half 14 days 71

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
26 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
23 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
18 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
4 / 200
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 12 on average
3 / 420

Quick answers

from the figures on this page

Server facts

Where in the world is Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet?

In North America, according to its own listing, sits Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 216.39.240.58:28015 is the address to use.

Is Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet up, and how steady is its uptime?

The server is up: Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet is online now. About 6 days 10 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet smooth to play on?

It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 191 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,415 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet running?

The server Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet wipe, and how often?

Wipes come every 4 weeks on Thursday at 18:34 UTC on Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 12 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet?

Across its recent wipes, the busiest moments averaged 118 players. The crowd on the latest wipe was largest 7 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 12 is when it sank below half in the wipes that did not hold.

Player count

Where does Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet sit among Rust servers?

Over the last seven days, Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet has #507 for player hours, in the top 2% of all ranked servers and #84 in North America.

What does the population on Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet look like?

Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet is showing 64 players right now, with 100 slots in total. Averaging 33 players over seven days, it peaked at 85. The highest average in the last 48 hours came at 00:00 UTC, with 84 players.

Lists and filters

What is meant by the tags on Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet?

11 other servers we track also use a hexrust.com hostname, so they and Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet most likely share an operator.

Where does Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x; Players now: At least 50; Average players: 25+ on average.

Map and rules

What settings and rules apply on Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet?

The name of Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet points to a 1x gather rate. You will find no published group limit. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet uses?

The game generates the procedural map on Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet at size 2,250 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Abandoned Research Facilities M.

Connecting

What is the way to join Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet?

To connect, start Rust, press F1, and type client.connect 216.39.240.58:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/hexrust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,NA,^p,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts0
Group limit You cannot form teams here.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.