On the class lists: C (63), with population over 48 hours and no performance mark.
Players now32/ 20016% full
7-day average39peak 63
Rank#419top 2% · #76 in NA
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
20/ 100
F
A quiet classroom so far: 39 of 200 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #419 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
85/ 100
A−
Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 41 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
wipe-day peak121players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 121, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:00 UTCFW27d ago
121
–
running
27
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing based in?
You'll see [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.100.163.39:29014 is the address to use.
Is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing up, and how steady is its uptime?
Right now, [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing is online. According to its reported uptime, the last restart was about 30 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing perform well?
The average over the last 48 hours was 51 server fps, and it never went below 38. Buildings, deployables and everything else in the world added up to as many as 582,668 entities. Memory use reached up to 12,712 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit?
You will find [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe, and how often?
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 2 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The average peak on its recent wipes was 121 players. Peak numbers came 31 hours into the latest wipe.
Player count
What position does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing hold in the rankings?
Over the last seven days, [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing has #419 for player hours, in the top 2% of all ranked servers and #76 in North America.
Is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing a busy server?
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing is showing 32 players right now, with 200 slots in total. It peaked at 63 and averaged 39 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 53 players.
Lists and filters
How should you read the tags on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The game's browser takes its cue from the tags [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The same operator most likely runs [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing and the 13 other servers we track that also publish a rustez.com hostname.
Which Rust Server Score filters and lists feature [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Rust Server Score lists that include [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Map and rules
How is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing set up, and what rules does it keep?
You will find no gather rate in the name of [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs which map?
A procedural map of size 4,500 and seed 478495594, generated by the game, is what [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
What is the way to join [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
To connect, start Rust, press F1, and type client.connect 168.100.163.39:29014. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustez.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).