On the class lists: C (61), with population over 48 hours and no performance mark.
Players now9/ 2004% full
7-day average11peak 28
Rank#906top 4% · #20 in OC
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 11 of 200 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #906 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 12 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak52players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 52, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:57 UTCFW27d ago
52
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding sit?
In Oceania, according to its own listing, sits [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding, with the OC tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.161.219.6:29015.
How dependable is [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding, and is it online at the moment?
The server is up: [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is online now. About 34 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding run?
It never fell below 60 server fps in the last 48 hours, averaging 60. Up to 221,232 entities were in the world, covering buildings, deployables and the rest. Up to 7,513 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding sit?
Rust network protocol 2635 and build 168909 on Linux is what [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding wipe its map?
The force wipe each month is the only wipe [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 12 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
The average peak on its recent wipes was 52 players. The crowd on the latest wipe was largest 17 hours after it began.
Population
What position does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding hold in the rankings?
In Oceania, [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is #20, and overall it is #906 on player hours over the last seven days, in the top 4% of all ranked servers.
What does the population on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding look like?
With 200 slots available, [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding currently has 9 players. The seven-day average is 11 players, with a peak of 28. The busiest time in the last 48 hours was 09:00 UTC, with an average of 20 players.
Tags
How should you read the tags on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
The game's browser takes its cue from the tags [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the server browser it appears under Oceania. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
13 other servers we track also use a rustez.com hostname, so they and [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding most likely share an operator.
Which lists and filters on Rust Server Score show [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
Rust Server Score lists that include [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding: Oceania Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Map and rules
How is [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding set up, and what rules does it keep?
The name of [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
[AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding runs a game-generated procedural map at size 4,500, seed 875579057. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How should you connect to [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
To connect, start Rust, press F1, and type client.connect 51.161.219.6:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustez.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^y,^p,^m,^v,OC,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).