On the class lists: D (49), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average2peak 7
Rank#2,342top 11% · #67 in OC
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,342 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 194 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap15.5 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:13 UTCFW27d ago
6
–
running
3
Wed 16 Sep, 05:38 UTC43d ago
5
halved by day 3
15.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY based in?
The OC tag on AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 202.128.116.128:28041.
Is AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY up, and how steady is its uptime?
The server is up: AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY is online now. According to its reported uptime, the last restart was about 38 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY perform well?
It never fell below 67 server fps in the last 48 hours, averaging 95. At its peak, it held 177,872 entities, including buildings, deployables and all else in the world. At its highest, it used 5,400 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY on?
You will find AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY wipe its map?
AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 16 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY?
Across its recent wipes, the busiest moments averaged 6 players. The crowd on the latest wipe was largest 33 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
Where does AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY place in the wider field of Rust servers?
In Oceania, AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY is #67, and overall it is #2,342 on player hours over the last seven days, in the top 11% of all ranked servers.
Is AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY a busy server?
With 50 slots available, AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY currently has 2 players. The seven-day average is 2 players, with a peak of 7. The highest average in the last 48 hours came at 08:00 UTC, with 5 players.
Tags
What do AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY's tags stand for?
The game's browser takes its cue from the tags AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): You will find it under Oceania in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY appear in the Rust Server Score lists and filters?
Rust Server Score lists that include AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY: Oceania Rust servers, graded, Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY set up, and what rules does it keep?
Nothing in the name of AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY states a gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY?
AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY runs a game-generated procedural map at size 5,000, seed 490134109. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY?
Enter client.connect 202.128.116.128:28041 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^y,^m,OC,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).