On the class lists: C (62), with population over 48 hours and no performance mark.
Players now5/ 3017% full
7-day average3peak 10
Rank#1,709top 8% · #43 in OC
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 3 of 30 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,709 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 64 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 108 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 21% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak17players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:18 UTCFW27d ago
17
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. sit?
The OC tag on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.1.213.69:28035 is the address to use.
How dependable is [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay., and is it online at the moment?
Right now, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. is online. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. smooth to play on?
It never fell below 41 server fps in the last 48 hours, averaging 64. Buildings, deployables and everything else in the world added up to as many as 153,646 entities. Up to 4,584 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. on?
You will find [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. wipe, and how often?
Once a month, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
Recent wipes have peaked at 17 players on average. 12 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. hold in the rankings?
Over the last seven days, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. has #1,709 for player hours, in the top 8% of all ranked servers and #43 in Oceania.
What does the population on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. look like?
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. is showing 5 players right now, with 30 slots in total. The seven-day average is 3 players, with a peak of 10. The busiest time in the last 48 hours was 09:00 UTC, with an average of 9 players.
Lists and filters
What is meant by the tags on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; OC (Oceania): The server browser lists it under Oceania are the tags [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
These Rust Server Score lists count [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. among them: Oceania Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
Nothing in the name of [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. runs which map?
A procedural map of size 4,000 and seed 1947223863, generated by the game, is what [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
Enter client.connect 103.1.213.69:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/eUCAPDb59V.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^m,^v,OC,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max players30 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).