On the class lists: C (62), with population over 48 hours and no performance mark.
Players now7/ 2004% full
7-day average16peak 33
Rank#732top 3% · #337 in EU
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 16 of 200 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #732 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 51 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.
The force wipe · high confidence
wipe-day peak69players, last three wipes
Coming wipes
8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW26d ago
69
–
running
20
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing based in?
You'll see [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 64.40.9.130:29014.
How dependable is [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, and is it online at the moment?
Right now, [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is online. The uptime it reports puts the last restart at about 2 days 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing run?
The average over the last 48 hours was 58 server fps, and it never went below 52. Buildings, deployables and everything else in the world added up to as many as 402,132 entities. Memory use reached up to 11,586 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe its map?
Once a month, [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 13 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Across its recent wipes, the busiest moments averaged 69 players. Peak numbers came 25 hours into the latest wipe.
Player count
Where does [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing place in the wider field of Rust servers?
In Europe, [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is #337, and overall it is #732 on player hours over the last seven days, in the top 3% of all ranked servers.
Is [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing a busy server?
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is showing 7 players right now, with 200 slots in total. The seven-day average is 16 players, with a peak of 33. The busiest time in the last 48 hours was 16:00 UTC, with an average of 20 players.
Lists and filters
How should you read the tags on [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The same operator most likely runs [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing and the 13 other servers we track that also publish a rustez.com hostname.
Which Rust Server Score filters and lists feature [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Rust Server Score lists that include [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Map and rules
What settings and rules apply on [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The name of [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs which map?
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs a game-generated procedural map at size 4,500, seed 478495594. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How should you connect to [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Enter client.connect 64.40.9.130:29014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustez.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^p,^m,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).