On the class lists: C (62), with population over 48 hours and no performance mark.
Players now3/ 2002% full
7-day average17peak 43
Rank#711top 3% · #42 in EA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 17 of 200 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #711 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
95/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 28 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak83players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 83, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:58 UTCFW28d ago
83
–
running
15
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding sit?
You'll see [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 15.235.216.54:29015.
Is [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding up, and how steady is its uptime?
Right now, [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is online. According to its reported uptime, the last restart was about 47 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding run?
It averaged 57 server fps over the last 48 hours, with a low of 45. Buildings, deployables and everything else in the world added up to as many as 313,128 entities. At its highest, it used 7,905 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding running?
The server [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding reset?
Once a month, [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 28 days 3 hours. The tags show a monthly wipe schedule.
What happens on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding when wipe day arrives?
Across its recent wipes, the busiest moments averaged 83 players. The crowd on the latest wipe was largest 44 hours after it began.
Population
What position does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding hold in the rankings?
In Asia, [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is #42, and overall it is #711 on player hours over the last seven days, in the top 3% of all ranked servers.
How many players does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding usually have?
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is showing 3 players right now, with 200 slots in total. Averaging 17 players over seven days, it peaked at 43. The busiest time in the last 48 hours was 14:00 UTC, with an average of 37 players.
Tags and filters
What do [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): In the server browser it appears under East Asia are the tags [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
13 other servers we track also use a rustez.com hostname, so they and [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding most likely share an operator.
Which lists and filters on Rust Server Score show [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
These Rust Server Score lists count [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Map and rules
Which rules does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding enforce, and what are its settings?
The name of [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Carbon plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
The game generates the procedural map on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding at size 4,500 with seed 875579057. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How should you connect to [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
Enter client.connect 15.235.216.54:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustez.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^y,^p,^m,^v,EA,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).