On the class lists: C (60), with population over 48 hours and no performance mark.
Players now7/ 2004% full
7-day average7peak 19
Rank#1,192top 5% · #116 in EA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 7 of 200 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,192 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 118 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak23players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
23
–
running
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing based in?
The EA tag on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 15.235.216.54:29014 is the address to use.
Is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing up, and how steady is its uptime?
The server is up: [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing is online now. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing run?
It averaged 59 server fps over the last 48 hours, with a low of 55. Buildings, deployables and everything else in the world added up to as many as 236,804 entities. At its highest, it used 7,625 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe, and how often?
The force wipe each month is the only wipe [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 1 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Recent wipes have peaked at 23 players on average. Peak numbers came 44 hours into the latest wipe.
Population
What position does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing hold in the rankings?
Over the last seven days, [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing has #1,192 for player hours, in the top 5% of all ranked servers and #116 in Asia.
Is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing a busy server?
With 200 slots available, [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing currently has 7 players. Averaging 7 players over seven days, it peaked at 19. The busiest time in the last 48 hours was 14:00 UTC, with an average of 16 players.
Lists and filters
How should you read the tags on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser lists it under East Asia are the tags [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The same operator most likely runs [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing and the 13 other servers we track that also publish a rustez.com hostname.
Which Rust Server Score filters and lists feature [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
These Rust Server Score lists count [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
The name of [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs which map?
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs a game-generated procedural map at size 4,500, seed 478495594. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How do you get onto [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Enter client.connect 15.235.216.54:29014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustez.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).