On the class lists: B (77), with population over 48 hours and no performance mark.
Players now12/ 10012% full
7-day average12peak 19
Rank#845top 4% · #63 in EA
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
12/ 100
F
A quiet classroom so far: 12 of 100 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #845 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 222 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 10,656 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 based in?
You'll see [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 139.227.106.17:28015.
Is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 up, and how steady is its uptime?
Right now, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 144 of 144 hours over the last 6 full days, which is 100% of the time. It was first seen by Rust Server Score on 20 October 2026.
Does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 perform well?
The average over the last 48 hours was 222 server fps, and it never went below 195. Buildings, deployables and everything else in the world added up to as many as 129,960 entities. Up to 4,404 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 sit?
You will find [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 reset?
The next wipe on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 25 days 20 hours. Its tags record that it wipes monthly.
Population
Where does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 place in the wider field of Rust servers?
Over the last seven days, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 has #845 for player hours, in the top 4% of all ranked servers and #63 in Asia.
How many players does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 usually have?
Right now, 12 players are on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服, which has 100 slots. Averaging 12 players over seven days, it peaked at 19. The highest average in the last 48 hours came at 10:00 UTC, with 17 players.
Lists and filters
What is meant by the tags on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
The game's browser takes its cue from the tags [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Map and rules
Which rules does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 enforce, and what are its settings?
Nothing in the name of [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 uses?
A procedural map of size 4,000 and seed 1337, generated by the game, is what [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How do you get onto [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
Enter client.connect 139.227.106.17:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).