On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now38/ 10038% full
7-day average37peak 61
Rank#430top 2% · #13 in EA
Last wipe25d agomonthly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
37/ 100
F
Room for more players: 37 of 100 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #430 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 198 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 48 places this week. Nothing a good wipe can't fix.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h.
The force wipe · high confidence
wipe-day peak59players, last three wipes
Coming wipes
9d 2hThu 5 Nov, 19:00 UTCFW
37d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 59, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:50 UTCFW25d ago
59
–
running
16
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 43.249.192.161:19088.
Is [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 up, and how steady is its uptime?
The server is up: [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 is online now. According to its reported uptime, the last restart was about 16 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 18 September 2026, Rust Server Score saw it for the first time.
How well does [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 run?
The average over the last 48 hours was 198 server fps, and it never went below 138. Buildings, deployables and everything else in the world added up to as many as 160,472 entities. At its highest, it used 4,921 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 on?
Rust network protocol 2635 and build 168909 on Windows is what [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 wipe its map?
The force wipe each month is the only wipe [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 25 days 17 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱?
The average peak on its recent wipes was 59 players. The crowd on the latest wipe was largest 7 hours after it began.
Player numbers
Where does [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 place in the wider field of Rust servers?
Over the last seven days, [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 has #430 for player hours, in the top 2% of all ranked servers and #13 in Asia.
How many players does [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 usually have?
With 100 slots available, [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 currently has 38 players. It peaked at 61 and averaged 37 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 45 players.
Lists and filters
What do [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱's tags stand for?
You'll see [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱?
A rustzh.cn hostname is published by [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 and by 12 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱?
Rust Server Score lists that include [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Map and rules
What settings and rules apply on [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱?
You will find no gather rate in the name of [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 runs which map?
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
What is the way to join [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱?
To connect, start Rust, press F1, and type client.connect 43.249.192.161:19088. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.rustzh.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).