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Every Rust server graded on real, live numbers. 91,534 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 43.249.192.161:30088
Name of server

[坚果PVE]内部测试服-2

RegisterPresentOnline
RegionEA
Address43.249.192.161:30088
Last checked8m ago
monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,375top 33% · #400 in EA
Last wipe9d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,375 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 228 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 2,148 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 3.5

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:30 UTC4d ago 1 – running 0
Tue 20 Oct, 09:59 UTC9d ago 1 halved by day 3 4.7 days 1
Thu 1 Oct, 22:58 UTC FW27d ago 1 halved by day 4 18.5 days 0
Wed 30 Sep, 14:34 UTC29d ago 1 – 1.3 days 0
Fri 18 Sep, 17:09 UTC40d ago 2 held half 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
19 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
15 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
14 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
11 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
11 / 100
帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包
EA · groups of 16+ · monthly · 8 on average
10 / 100

Quick answers

from the figures on this page

Server facts

Which region is [坚果PVE]内部测试服-2 based in?

The EA tag on [坚果PVE]内部测试服-2 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 43.249.192.161:30088.

Is [坚果PVE]内部测试服-2 up, and how steady is its uptime?

The server is up: [坚果PVE]内部测试服-2 is online now. About 14 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 18 September 2026, Rust Server Score saw it for the first time.

Does [坚果PVE]内部测试服-2 perform well?

The average over the last 48 hours was 228 server fps, and it never went below 192. At its peak, it held 62,362 entities, including buildings, deployables and all else in the world. At its highest, it used 2,658 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [坚果PVE]内部测试服-2 sit?

Rust network protocol 2635 and build 168909 on Windows is what [坚果PVE]内部测试服-2 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does [坚果PVE]内部测试服-2 reset?

[坚果PVE]内部测试服-2 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 9 days 5 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on [坚果PVE]内部测试服-2?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 5 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. The crowd dropped below half by day 3.5 in the wipes where it did not hold.

Population

Where does [坚果PVE]内部测试服-2 place in the wider field of Rust servers?

Over the last seven days, [坚果PVE]内部测试服-2 has #7,375 for player hours, in the top 33% of all ranked servers and #400 in Asia.

What does the population on [坚果PVE]内部测试服-2 look like?

[坚果PVE]内部测试服-2 is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 08:00 UTC, with 1 players.

Tags

How should you read the tags on [坚果PVE]内部测试服-2?

The game's browser takes its cue from the tags [坚果PVE]内部测试服-2 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind [坚果PVE]内部测试服-2?

A rustzh.cn hostname is published by [坚果PVE]内部测试服-2 and by 12 other tracked servers, which suggests one operator.

Which lists and filters on Rust Server Score show [坚果PVE]内部测试服-2?

Rust Server Score lists that include [坚果PVE]内部测试服-2: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

How is [坚果PVE]内部测试服-2 set up, and what rules does it keep?

The name of [坚果PVE]内部测试服-2 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [坚果PVE]内部测试服-2?

[坚果PVE]内部测试服-2 runs a game-generated procedural map at size 4,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Connecting

How should you connect to [坚果PVE]内部测试服-2?

Enter client.connect 43.249.192.161:30088 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.rustzh.cn.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EA
East Asia You will find it under East Asia in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.