On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 2
Rank#4,386top 20% · #357 in EA
Last wipe26d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,386 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 86 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 830 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 64% in EA, and #238 of the duo servers (top 57%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:57 UTC26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see #8[坚果白名单]原倍仿官/双人/月清 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. 103.91.211.33:39088 is the address to use.
How dependable is #8[坚果白名单]原倍仿官/双人/月清, and is it online at the moment?
Right now, #8[坚果白名单]原倍仿官/双人/月清 is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does #8[坚果白名单]原倍仿官/双人/月清 run?
It averaged 86 server fps over the last 48 hours, with a low of 39. At its peak, it held 107,942 entities, including buildings, deployables and all else in the world. Up to 3,585 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is #8[坚果白名单]原倍仿官/双人/月清 on?
Rust network protocol 2635 and build 168909 on Windows is what #8[坚果白名单]原倍仿官/双人/月清 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does #8[坚果白名单]原倍仿官/双人/月清 wipe its map?
Once a month, #8[坚果白名单]原倍仿官/双人/月清 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 21 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on #8[坚果白名单]原倍仿官/双人/月清?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 2 hours after it began.
Player count
Where does #8[坚果白名单]原倍仿官/双人/月清 sit among Rust servers?
In Asia, #8[坚果白名单]原倍仿官/双人/月清 is #357, and overall it is #4,386 on player hours over the last seven days, in the top 20% of all ranked servers. It comes #238 among servers in the duo group.
How many players does #8[坚果白名单]原倍仿官/双人/月清 usually have?
With 500 slots available, #8[坚果白名单]原倍仿官/双人/月清 currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags
What do #8[坚果白名单]原倍仿官/双人/月清's tags stand for?
The game's browser takes its cue from the tags #8[坚果白名单]原倍仿官/双人/月清 has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): The server browser lists it under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs #8[坚果白名单]原倍仿官/双人/月清?
12 other servers we track also use a rustzh.cn hostname, so they and #8[坚果白名单]原倍仿官/双人/月清 most likely share an operator.
Where does #8[坚果白名单]原倍仿官/双人/月清 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count #8[坚果白名单]原倍仿官/双人/月清 among them: Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Server rules
What settings and rules apply on #8[坚果白名单]原倍仿官/双人/月清?
The name of #8[坚果白名单]原倍仿官/双人/月清 gives no gather rate. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
#8[坚果白名单]原倍仿官/双人/月清 runs which map?
#8[坚果白名单]原倍仿官/双人/月清 runs a game-generated procedural map at size 4,250, seed 615106916. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join #8[坚果白名单]原倍仿官/双人/月清?
To connect, start Rust, press F1, and type client.connect 103.91.211.33:39088. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.rustzh.cn.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max players500 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).