On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now49/ 20024% full
7-day average37peak 96
Rank#427top 2%
Last wipe20d agomonthly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
19/ 100
F
A quiet classroom so far: 37 of 200 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #427 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 71 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h.
The force wipe · high confidence
usual gap3.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak139players, last three wipes
crowd held33%else halves by day 11.5
Coming wipes
9d 2hThu 5 Nov, 19:00 UTCFW
37d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 6 OctSat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 08:48 UTC1d ago
–
–
running
22
Tue 6 Oct, 16:55 UTC20d ago
157
halved by day 14
19.7 days
51
Sat 3 Oct, 15:13 UTC24d ago
130
✓ held half
3.1 days
96
Fri 2 Oct, 15:47 UTC25d ago
130
–
1 days
61
Fri 2 Oct, 05:28 UTC25d ago
130
–
0.4 days
6
Fri 18 Sep, 07:44 UTC39d ago
139
halved by day 9
13.9 days
11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 1[PvE]Тульский|Русский|Classic+Ивенты?
No region tag appears for 1[PvE]Тульский|Русский|Classic+Ивенты, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 80.242.59.122:35200 is the address to use.
How reliable is 1[PvE]Тульский|Русский|Classic+Ивенты, and is it up?
The server is up: 1[PvE]Тульский|Русский|Classic+Ивенты is online now. The uptime it reports puts the last restart at about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does 1[PvE]Тульский|Русский|Classic+Ивенты run?
It averaged 52 server fps over the last 48 hours, with a low of 22. Up to 356,713 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 7,452 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does 1[PvE]Тульский|Русский|Classic+Ивенты sit?
Rust network protocol 2635 and build 168909 on Windows is what 1[PvE]Тульский|Русский|Classic+Ивенты runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 1[PvE]Тульский|Русский|Classic+Ивенты reset?
1[PvE]Тульский|Русский|Classic+Ивенты wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 20 days 23 hours. Its tags record that it wipes monthly.
What happens on 1[PvE]Тульский|Русский|Classic+Ивенты when wipe day arrives?
Recent wipes have peaked at 139 players on average. The crowd on the latest wipe was largest 46 hours after it began. Half the peak held until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 11.5 in the wipes where it did not hold.
Population
Where does 1[PvE]Тульский|Русский|Classic+Ивенты sit among Rust servers?
Over the last seven days, 1[PvE]Тульский|Русский|Classic+Ивенты has #427 for player hours, in the top 2% of all ranked servers.
Is 1[PvE]Тульский|Русский|Classic+Ивенты a busy server?
1[PvE]Тульский|Русский|Classic+Ивенты is showing 49 players right now, with 200 slots in total. The seven-day average is 37 players, with a peak of 96. The busiest time in the last 48 hours was 19:00 UTC, with an average of 58 players.
Lists and filters
What do 1[PvE]Тульский|Русский|Classic+Ивенты's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show 1[PvE]Тульский|Русский|Classic+Ивенты?
These Rust Server Score lists count 1[PvE]Тульский|Русский|Classic+Ивенты among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Rules and settings
What settings and rules apply on 1[PvE]Тульский|Русский|Classic+Ивенты?
You will find no gather rate in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
1[PvE]Тульский|Русский|Classic+Ивенты runs which map?
A procedural map of size 4,250 and seed 1019609510, generated by the game, is what 1[PvE]Тульский|Русский|Classic+Ивенты runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto 1[PvE]Тульский|Русский|Classic+Ивенты?
Enter client.connect 80.242.59.122:35200 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://trg.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).