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Every Rust server graded on real, live numbers. 89,192 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 142.79.41.172:28015
Name of server

Frack-Toid US MAIN S/D/T

RegisterPresentOnline
Region–
Address142.79.41.172:28015
Last checked10m ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe12d agomonthly schedule
Next wipe1d 22hSat 31 Oct, 20:02 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 197 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 143 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 1d 22h. Every other Saturday at 20:02 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 1d 22hSat 31 Oct, 20:02 UTC
  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 15d 22hSat 14 Nov, 20:02 UTC
  • 29d 22hSat 28 Nov, 20:02 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 43d 22hSat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC12d ago 0 – running 0
Sat 3 Oct, 20:03 UTC26d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 126 on average
100 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 109 on average
91 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
55 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 59 on average
80 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 35 on average
23 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
26 / 150

Quick answers

from the figures on this page

About the server

Which region is Frack-Toid US MAIN S/D/T based in?

No region tag appears for Frack-Toid US MAIN S/D/T, but the name suggests North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 142.79.41.172:28015 is the address to use.

Is Frack-Toid US MAIN S/D/T up, and how steady is its uptime?

You can join now: Frack-Toid US MAIN S/D/T is online. The uptime it reports puts the last restart at about 12 days ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Frack-Toid US MAIN S/D/T run?

It never fell below 168 server fps in the last 48 hours, averaging 197. At its peak, it held 47,300 entities, including buildings, deployables and all else in the world. Up to 3,133 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is Frack-Toid US MAIN S/D/T running?

The server Frack-Toid US MAIN S/D/T is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Frack-Toid US MAIN S/D/T wipe, and how often?

Wipes come every other Saturday at 20:02 UTC on Frack-Toid US MAIN S/D/T. It is due to wipe next on Saturday 31 October at 20:02 UTC. The world it runs now was created 12 days 1 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on Frack-Toid US MAIN S/D/T?

Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does Frack-Toid US MAIN S/D/T place in the wider field of Rust servers?

In the top 68% of all ranked servers, Frack-Toid US MAIN S/D/T sits at #15,268 for player hours over the last seven days.

What does the population on Frack-Toid US MAIN S/D/T look like?

With 40 slots available, Frack-Toid US MAIN S/D/T currently has 0 players. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on Frack-Toid US MAIN S/D/T?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them are the tags Frack-Toid US MAIN S/D/T publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Frack-Toid US MAIN S/D/T?

Rust Server Score lists that include Frack-Toid US MAIN S/D/T: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on Frack-Toid US MAIN S/D/T?

The name of Frack-Toid US MAIN S/D/T gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Frack-Toid US MAIN S/D/T uses?

The game generates the procedural map on Frack-Toid US MAIN S/D/T at size 3,000 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto Frack-Toid US MAIN S/D/T?

To connect, start Rust, press F1, and type client.connect 142.79.41.172:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.