On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,289top 69%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,289 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 187 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 164 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 17:43 UTC35d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP)?
The name of [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 143.244.43.186:28015.
How dependable is [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP), and is it online at the moment?
The server is up: [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) is online now. About 14 days 2 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) smooth to play on?
The average over the last 48 hours was 187 server fps, and it never went below 122. Up to 116,205 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,453 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) on?
Rust network protocol 2634 and build 167781 on Linux is what [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) wipe its map?
[NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 35 days 1 hours have passed since this world was made.
What happens on [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) hold in the rankings?
In the top 69% of all ranked servers, [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) sits at #15,289 for player hours over the last seven days.
Is [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) a busy server?
With 50 slots available, [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP)?
The game's browser takes its cue from the tags [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP)?
These Rust Server Score lists count [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) among them: Best community servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) set up, and what rules does it keep?
The name of [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP)?
[NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP) runs a game-generated procedural map at size 4,500, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [NA] Sledge315 - US | Vanilla Friday | Shared BPs (WIP)?
Enter client.connect 143.244.43.186:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.youtube.com/sledge315?cbrd=1&ucbcb=1.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).