On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,276top 69%
Last wipe21d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,569 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
20d 10hThu 19 Nov, 09:30 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
41d 10hThu 10 Dec, 09:30 UTC
The first 48 hours of its last wipes
Thu 8 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 09:30 UTC21d ago
1
–
running
0
Thu 17 Sep, 09:20 UTC42d ago
0
–
21 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Fozzie leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 144.126.149.74:28700.
How dependable is Fozzie, and is it online at the moment?
The server is up: Fozzie is online now. About 7 days 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Fozzie perform well?
It averaged 60 server fps over the last 48 hours, with a low of 60. Up to 16,696 entities were in the world, covering buildings, deployables and the rest. Up to 1,515 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Fozzie running?
You will find Fozzie on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Fozzie wipe its map?
The wipe rhythm on Fozzie is every 3 weeks on Thursday at 09:30 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 21 days 13 hours.
What happens on Fozzie when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 35 hours after it began.
Population
What position does Fozzie hold in the rankings?
In the top 69% of all ranked servers, Fozzie sits at #15,276 for player hours over the last seven days.
How many players does Fozzie usually have?
Right now, 0 players are on Fozzie, which has 50 slots. For the last seven days, the average number of players was 0.
Lists and filters
How should you read the tags on Fozzie?
You'll see Fozzie tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Fozzie?
Rust Server Score lists that include Fozzie: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
Which rules does Fozzie enforce, and what are its settings?
Nothing in the name of Fozzie states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Fozzie?
The game generates the procedural map on Fozzie at size 2,000 with seed 2147483647. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Fozzie?
To connect, start Rust, press F1, and type client.connect 144.126.149.74:28700. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).