On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 4
Rank#3,753top 17%
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 20:45 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,753 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 151 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 375 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 20:45 UTC, in 4h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
4hThu 29 Oct, 20:45 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 20:45 UTC
28d 4hThu 26 Nov, 20:45 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 20:45 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:45 UTC13d ago
3
–
running
0
Thu 1 Oct, 17:40 UTCFW27d ago
3
halved by day 2
14.1 days
1
Thu 17 Sep, 19:59 UTC41d ago
3
halved by day 3
13.9 days
0
Tue 15 Sep, 22:09 UTC43d ago
3
–
1.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Puerto Rico Rust. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 144.217.224.55:28015 is the address to use.
How reliable is Puerto Rico Rust, and is it up?
Right now, Puerto Rico Rust is online. About 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Puerto Rico Rust run?
The average over the last 48 hours was 151 server fps, and it never went below 110. At its peak, it held 57,546 entities, including buildings, deployables and all else in the world. Up to 2,465 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Puerto Rico Rust running?
Rust network protocol 2635 and build 168909 on Windows is what Puerto Rico Rust runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Puerto Rico Rust wipe its map?
The prediction follows its tag, because too few of Puerto Rico Rust's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 20:45 UTC. 13 days 19 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on Puerto Rico Rust when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 26 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 2.5.
Player count
What position does Puerto Rico Rust hold in the rankings?
Over the last seven days, Puerto Rico Rust has #3,753 for player hours, in the top 17% of all ranked servers.
What does the population on Puerto Rico Rust look like?
Puerto Rico Rust is showing 0 players right now, with 50 slots in total. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 2 players.
Tags
What is meant by the tags on Puerto Rico Rust?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^y (Carbon): The plugin framework in use is Carbon are the tags Puerto Rico Rust publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Puerto Rico Rust?
These Rust Server Score lists count Puerto Rico Rust among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Puerto Rico Rust?
Nothing in the name of Puerto Rico Rust states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Puerto Rico Rust?
Puerto Rico Rust runs a game-generated procedural map at size 3,000, seed 610174602. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Puerto Rico Rust?
To connect, start Rust, press F1, and type client.connect 144.217.224.55:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^y,^b,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).