Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 10,528 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W·W
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 09:54 UTC, in 3d 1h.
Its weekly schedule tag · low confidence
usual gap1.9 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
3d 1hSun 1 Nov, 09:54 UTC
7d 11hThu 5 Nov, 19:00 UTCFW
10d 1hSun 8 Nov, 09:54 UTC
17d 1hSun 15 Nov, 09:54 UTC
24d 1hSun 22 Nov, 09:54 UTC
31d 1hSun 29 Nov, 09:54 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
38d 1hSun 6 Dec, 09:54 UTC
The first 48 hours of its last wipes
Sun 4 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 09:54 UTC24d ago
2
–
running
0
Fri 2 Oct, 13:09 UTC26d ago
1
–
1.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
25 / 100
Quick answers
from the figures on this page
Server details
Which region is [WILDCORE] EU 2X | VANILLA+ | 01.10 based in?
The EU tag on [WILDCORE] EU 2X | VANILLA+ | 01.10 puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 144.31.141.59:28015 is the address to use.
How reliable is [WILDCORE] EU 2X | VANILLA+ | 01.10, and is it up?
You cannot join now: [WILDCORE] EU 2X | VANILLA+ | 01.10 is offline, last seen 21 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 2 October 2026, Rust Server Score saw it for the first time.
What Rust version is [WILDCORE] EU 2X | VANILLA+ | 01.10 on?
The server [WILDCORE] EU 2X | VANILLA+ | 01.10 is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [WILDCORE] EU 2X | VANILLA+ | 01.10 wipe, and how often?
Its tag sets the prediction, as the record holds too few of [WILDCORE] EU 2X | VANILLA+ | 01.10's wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 09:54 UTC. The world it runs now was created 24 days 18 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on [WILDCORE] EU 2X | VANILLA+ | 01.10?
Across its recent wipes, the busiest moments averaged 2 players. 30 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [WILDCORE] EU 2X | VANILLA+ | 01.10 sit among Rust servers?
Over the last seven days, [WILDCORE] EU 2X | VANILLA+ | 01.10 has #15,960 for player hours, in the top 71% of all ranked servers and #2,512 in Europe.
What does the population on [WILDCORE] EU 2X | VANILLA+ | 01.10 look like?
It has been 21 days 22 hours since [WILDCORE] EU 2X | VANILLA+ | 01.10 was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [WILDCORE] EU 2X | VANILLA+ | 01.10?
The game's browser takes its cue from the tags [WILDCORE] EU 2X | VANILLA+ | 01.10 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [WILDCORE] EU 2X | VANILLA+ | 01.10?
Rust Server Score lists that include [WILDCORE] EU 2X | VANILLA+ | 01.10: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
How is [WILDCORE] EU 2X | VANILLA+ | 01.10 set up, and what rules does it keep?
The name of [WILDCORE] EU 2X | VANILLA+ | 01.10 points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [WILDCORE] EU 2X | VANILLA+ | 01.10?
The game generates the procedural map on [WILDCORE] EU 2X | VANILLA+ | 01.10 at size 3,500 with seed 84723915. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [WILDCORE] EU 2X | VANILLA+ | 01.10?
Enter client.connect 144.31.141.59:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://t.me/wildcore_rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs166652,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).