On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,338top 69%
Last wipe172d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from RUST Server, whose region code is ca1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 144.48.104.149:28015.
How dependable is RUST Server, and is it online at the moment?
Right now, RUST Server is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is RUST Server smooth to play on?
It averaged 113 server fps over the last 48 hours, with a low of 21. Up to 3,392 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,604 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RUST Server sit?
Rust network protocol 2625 and build 151078 on Windows is what RUST Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does RUST Server wipe, and how often?
RUST Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 172 days 5 hours.
Player count
Where does RUST Server place in the wider field of Rust servers?
Over the last seven days, RUST Server has #15,338 for player hours, in the top 69% of all ranked servers.
How many players does RUST Server usually have?
With 30 slots available, RUST Server currently has 0 players. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on RUST Server?
The game's browser takes its cue from the tags RUST Server has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2625 (Protocol): To get in, your game needs to be on the same version: the protocol is 2625; cs151078 (Build): The game build is 151078; ptrak (Networking): The network layer is RakNet, standard for the game; $rca1 (Region code): ca1 is the region code this server uses; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RUST Server?
Rust Server Score lists that include RUST Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is RUST Server set up, and what rules does it keep?
You will find no gather rate in the name of RUST Server. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RUST Server?
RUST Server runs a game-generated procedural map at size 3,000, seed 648252. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to RUST Server?
Enter client.connect 144.48.104.149:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustskills.com.
Server tags
what each one means
Published asmp30,ptrak,$rca1,v2625,gmrust,cs151078,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2625
ProtocolTo get in, your game needs to be on the same version: the protocol is 2625.
cs151078
BuildThe game build is 151078.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rca1
Region codeca1 is the region code this server uses.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).