A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,008 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 1,711 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 58% in EU, and #255 of the duo servers (top 61%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 14:52 UTC25d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED?
In Europe, according to its own listing, sits RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 145.239.0.53:28015.
How dependable is RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED, and is it online at the moment?
The server is up: RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED is online now. The uptime it reports puts the last restart at about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED perform well?
It averaged 30 server fps over the last 48 hours, with a low of 10. Buildings, deployables and everything else in the world added up to as many as 120,616 entities. At its highest, it used 4,559 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED sit?
You will find RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED wipe its map?
Once a month, RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 25 days 5 hours. Its tags record that it wipes monthly.
What happens on RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. 10 hours after the latest wipe began, the crowd hit its peak.
Population
Where does RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED place in the wider field of Rust servers?
Over the last seven days, RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED has #5,008 for player hours, in the top 23% of all ranked servers and #1,701 in Europe. In the duo group, it ranks #255.
What does the population on RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED look like?
RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED is showing 1 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED?
You'll see RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED?
A rustmates.com hostname is published by RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED and by 3 other tracked servers, which suggests one operator.
Where does RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What settings and rules apply on RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED?
The name of RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED points to a 2x gather rate. The cap on group size is 2 players (duo). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED?
The game generates the procedural map on RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED at size 4,500 with seed 1532180907. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join RustMates | 2x | Duo | Monthly | Events | Kits | JUST WIPED?
To connect, start Rust, press F1, and type client.connect 145.239.0.53:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/79HaF6K2gW.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts2
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).