Working its way up from the back of the class: #13,646 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 5,890 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, and #586 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Saturday 31 October, 15:21 UTC, in 2d 14h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 sit?
You'll find no region listed by DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 145.255.139.235:28015.
How reliable is DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10, and is it up?
At this moment, DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 is offline; the last time it was seen was 17 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 10 October 2026, Rust Server Score saw it for the first time.
What Rust version is DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 on?
The server DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 is on Rust network protocol 2634 and build 167398 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 wipe, and how often?
The estimate for DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Saturday 31 October at 15:21 UTC. 18 days 9 hours have passed since this world was made. Its tags state that it wipes weekly.
Player count
Where does DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 sit among Rust servers?
Over the last seven days, DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 has #13,646 for player hours, in the top 62% of all ranked servers. In the quad group, it ranks #586.
What does the population on DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 look like?
The last sighting of DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 was 17 days 20 hours ago, and it is offline right now.
Tags and filters
What do DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10's tags stand for?
You'll see DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): Its slot count is 300; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10?
A bearz.ru hostname is published by DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 and by 7 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10?
Rust Server Score lists that include DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10: Rust tutorial servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Rules and settings
Which rules does DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 enforce, and what are its settings?
The name of DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 points to a 4x gather rate. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 runs which map?
DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10 runs a game-generated procedural map at size 3,500, seed 400. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to DV.RUSTERS - FAST | X4 | KIT | TRIO | 10.10?
To connect, start Rust, press F1, and type client.connect 145.255.139.235:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2634,^w,^t,gmrust,cs167398,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersIts slot count is 300.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).