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Every Rust server graded on real, live numbers. 94,127 players on the roll · 11,840 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 46.174.50.213:20000
Name of server

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear

RegisterPresentOnline
RegionEU
Address46.174.50.213:20000
Last checked11m ago
2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

69 out of 100, the average of 6 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 2/ 200 1% full
7-day average7peak 25
Rank#1,167top 5% · #473 in EU
Last wipe6d agoweekly schedule
Next wipe16hWed 28 Oct, 08:55 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 7 of 200 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,167 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 228 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 70/ 100 Climbing fast: up 458 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 08:55 UTC, in 16h. Every Wednesday at 08:55 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  • 16hWed 28 Oct, 08:55 UTC
  • 7d 16hWed 4 Nov, 08:55 UTC
  • 9d 2hThu 5 Nov, 19:00 UTCFW
  • 14d 16hWed 11 Nov, 08:55 UTC
  • 21d 16hWed 18 Nov, 08:55 UTC
  • 28d 16hWed 25 Nov, 08:55 UTC
  • 35d 16hWed 2 Dec, 08:55 UTC
  • 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 08:55 UTC6d ago 19 – running 2
Wed 14 Oct, 08:55 UTC13d ago 13 held half 7 days 0
Wed 7 Oct, 08:55 UTC20d ago 9 halved by day 5 7 days 2
Thu 1 Oct, 18:33 UTC FW25d ago 5 held half 5.6 days 3
Wed 30 Sep, 08:55 UTC27d ago 6 – 1.4 days 0
Wed 23 Sep, 08:55 UTC34d ago 6 halved by day 5 7 days 1
Wed 16 Sep, 08:55 UTC41d ago 6 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
41 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 286 on average
523 / 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10
EU · groups of 300+ · 2x · weekly · 265 on average
93 / 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 258 on average
395 / 480
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10)
EU · groups of 12+ · 2x · weekly · 214 on average
167 / 200
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 125 on average
62 / 100

Quick answers

from the figures on this page

Server details

Which region is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear based in?

You'll see B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.174.50.213:20000.

How reliable is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear, and is it up?

Right now, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear is online. The uptime it reports puts the last restart at about 12 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear perform well?

It never fell below 122 server fps in the last 48 hours, averaging 228. Up to 81,852 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,345 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear running?

You will find B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear reset?

Wipes come every Wednesday at 08:55 UTC on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear. It is due to wipe next on Wednesday 28 October at 08:55 UTC. It has been running its current world for 6 days 7 hours. Its tags state that it wipes weekly.

What should you expect from wipe day on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

The average peak on its recent wipes was 14 players. 33 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 5.

Player numbers

Where does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear sit among Rust servers?

Over the last seven days, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear has #1,167 for player hours, in the top 5% of all ranked servers and #473 in Europe.

How many players does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear usually have?

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear is showing 2 players right now, with 200 slots in total. Averaging 7 players over seven days, it peaked at 25. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 13 players.

Tags and filters

How should you read the tags on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

The same operator most likely runs B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear and the 7 other servers we track that also publish a bearz.ru hostname.

Where does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear appear in the Rust Server Score lists and filters?

Rust Server Score lists that include B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear: Rust tutorial servers, graded, 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

Which rules does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear enforce, and what are its settings?

The name of B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear points to a 2x gather rate. A group here can reach 16 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear runs which map?

The game generates the procedural map on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear at size 3,500 with seed 1203142006. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

To connect, start Rust, press F1, and type client.connect 46.174.50.213:20000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://bxrust.ru/cookies.html?backurl=http://bxrust.ru/?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,^t,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players Its slot count is 200.
ts16
Group limit Teams cap out at 16.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on This server lets newcomers begin with Facepunch's tutorial.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.