On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#5,658top 25%
Last wipe3d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,658 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 125 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
10d 3hSun 8 Nov, 21:26 UTC
24d 3hSun 22 Nov, 21:26 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
38d 3hSun 6 Dec, 21:26 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 21:26 UTC3d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Worker's Paradise Trio | Raid Window | Friday Wipes based in?
No region is published for Worker's Paradise Trio | Raid Window | Friday Wipes. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 147.135.104.134:60402.
How dependable is Worker's Paradise Trio | Raid Window | Friday Wipes, and is it online at the moment?
The server is up: Worker's Paradise Trio | Raid Window | Friday Wipes is online now. The uptime it reports puts the last restart at about 11 hours ago. It was up 71 of 72 hours over the last 3 full days, which is 99% of the time. It was first seen by Rust Server Score on 25 October 2026.
The average over the last 48 hours was 125 server fps, and it never went below 101. Up to 94,689 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,125 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Worker's Paradise Trio | Raid Window | Friday Wipes sit?
The server Worker's Paradise Trio | Raid Window | Friday Wipes is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Worker's Paradise Trio | Raid Window | Friday Wipes wipe its map?
Too few wipes on Worker's Paradise Trio | Raid Window | Friday Wipes are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 3 days 20 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Worker's Paradise Trio | Raid Window | Friday Wipes?
The average peak on its recent wipes was 2 players. Peak numbers came 25 hours into the latest wipe.
Population
Where does Worker's Paradise Trio | Raid Window | Friday Wipes place in the wider field of Rust servers?
Over the last seven days, Worker's Paradise Trio | Raid Window | Friday Wipes has #5,658 for player hours, in the top 25% of all ranked servers.
How many players does Worker's Paradise Trio | Raid Window | Friday Wipes usually have?
With 100 slots available, Worker's Paradise Trio | Raid Window | Friday Wipes currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 22:00 UTC, with an average of 2 players.
Tags and filters
What do Worker's Paradise Trio | Raid Window | Friday Wipes's tags stand for?
The game's browser takes its cue from the tags Worker's Paradise Trio | Raid Window | Friday Wipes has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Worker's Paradise Trio | Raid Window | Friday Wipes?
These Rust Server Score lists count Worker's Paradise Trio | Raid Window | Friday Wipes among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server rules
How is Worker's Paradise Trio | Raid Window | Friday Wipes set up, and what rules does it keep?
Nothing in the name of Worker's Paradise Trio | Raid Window | Friday Wipes states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Worker's Paradise Trio | Raid Window | Friday Wipes?
Worker's Paradise Trio | Raid Window | Friday Wipes runs a game-generated procedural map at size 4,000, seed 1237153427. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Worker's Paradise Trio | Raid Window | Friday Wipes?
To connect, start Rust, press F1, and type client.connect 147.135.104.134:60402. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).